I'm pretty sure the "4 Directions" thing means North, South, East, and West. No diagonals. From what I've read it does this kind of tracking so that it can tell that 2 parallel tracks in directly adjacent cells aren't connect with each other, but only with cells on the same line...
Yes, I was confused by the four directions thing, but this makes sense. The double-lined tiles can then be used for tracks very easily. Ooh, question, don't know if this has been asked...
If track connections during construction are dependent on the order in which each section is built, does this mean that the order of designation by the player is tracked in "real time" so to speak, or would we have to build a section, wait for it to be constructed, then designate again if tracks run parallel?edit - though it has just occurred to me that if routes are designated, and given
direction connectivity at designation, construction could be carried out automatically along those routes?
Confirmed mine cart physics for the next release in the devlog. Some of our best fears confirmed. Excellent!
Most excellent...
Hehe, after everyone started fantasizing about minecart physics I'm more relieved than anything that Toady confirmed this! Only thing we need now is a dwarf hauling task.
Beast of burden hauling, feeding stations? Man, I haven't even tamed anything yet, slow down the development a bit, Toady.