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Author Topic: Sparking!!! Dragon Ball Mod (0.47, rolling releases): Half a Raditz  (Read 335911 times)

Nepptu

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1200 on: February 22, 2019, 03:41:44 am »



I'm sorry for the double post, but holy jesus christ. Wow.
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KelixKatz

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1201 on: February 23, 2019, 06:46:31 pm »

I have DFHack enabled, but i seem to easily be harmed by saiyan warriors and demons and Boogeymen and other mortals as a god of destruction

heck demons and even Saiyans can easily snap my neck almost the instant i instant transmission to them, its like im just a normal person that might as well not be a god of destruction or a android :/

the scouter/dragonball command doesnt seem to work either and i dont seem to move at the speed of sound or kill people instantly with one punch to the face or anything crazy like that with insane power levels x.x
« Last Edit: February 25, 2019, 08:09:42 pm by KelixKatz »
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GR00VI

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1202 on: March 08, 2019, 12:21:35 am »

I've been playing with this mod, and pouring over this post for pretty much the past like 3 weeks, and i have a (somewhat) good grasp on this mod so far, I was wondering, could you please tell me the new and updated requirements for each transformation, because after a fair while of grinding, I have super saiyan, and I attempted to turn ssj4 by using super saiyan and oozaru, but, I'm just a golden oozaru, is there something i'm missing? Further more, is there a way to edit your power level, or give yourself transformations, and the ability to use all of the ki attacks by editing some files? I've tried this with cheat engine, but the closest i've gotten is using the dfhack command to give a test character max stats, and he started out as a super saiyan. I think this mod is an excellent addition to adventure mode, and all of the care that goes into it, clearly shows, i'm having tons of fun cutting crundles in half with kienzans, I'm just curious, because it would be fun to just tear the world apart as a necro super saiyan god
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Putnam

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1203 on: March 10, 2019, 02:23:38 am »

You need to have super saiyan trained up to SS2 levels for golden oozaru, as I recall--just stay in super saiyan for as long as you can as often as you can and that'll happen. Ki attacks are impossible to balance for weird technical reasons, so I've tried to make them at the very best exceedingly uncommon, and I don't know how you could add them with DFHack. Editing power level can only be done with editing attributes--power level is solely determined by attributes and transformations, so just edit your attributes to get your power level up.

Asin

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1204 on: March 14, 2019, 10:54:38 pm »

Just a suggestion, if you wanna, perhaps you could change up the title music or something to a Dragon Ball song.

GR00VI

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1205 on: March 15, 2019, 10:02:30 pm »

Does anyone know all the current requirements for all of the saiyan transformations?
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Ufirum

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1206 on: March 17, 2019, 08:22:46 am »

Can't you gain the ability to fly even if you aren't tagged as flier? Cause I can't figure out how.
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Putnam

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1207 on: March 17, 2019, 09:05:13 pm »

Can't you gain the ability to fly even if you aren't tagged as flier? Cause I can't figure out how.

Nope, not even an option to add with syndromes. Legit would if I could.

Does anyone know all the current requirements for all of the saiyan transformations?

Wiki has 'em here, for the most part just train it up.

Nepptu

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1208 on: April 21, 2019, 11:24:24 am »

Is it possible to play as cell? It seems like a shame to include Beerus, Majin Buu, and the normal androids as playable races but not the bio-android.
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Putnam

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1209 on: April 21, 2019, 03:08:54 pm »

Bionic android should be an available option.

Nepptu

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1210 on: April 21, 2019, 03:11:53 pm »

Hey, thanks for replying. For some reason my version of the mod didnt have the "[OUTSIDER_CONTROLLABLE]" tag in cells raws. I tried adding it back in multiple times and it crashed, so I figured it was a different problem maybe and I was only making it worse. After a while it worked though. Still puzzled on that absorption thing though.
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Mister Fister

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1211 on: May 29, 2019, 03:31:39 pm »

So I'm a bit of a noob to this mod, and searching through 20% of this thread has led me to no clues. Are there any different ki attacks besides the starting ones + throwing ki from your inventory? If so, how do I obtain them?
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Putnam

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1212 on: May 30, 2019, 12:56:19 pm »

So I'm a bit of a noob to this mod, and searching through 20% of this thread has led me to no clues. Are there any different ki attacks besides the starting ones + throwing ki from your inventory? If so, how do I obtain them?

Nope, I couldn't figure out a way to balance them. Melee attacks I can intercept and modify velocity and accuracy of based on attacker and attacked, projectiles I have no such luck.

Mister Fister

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1213 on: May 31, 2019, 01:43:01 pm »

Maybe when they add in the magic system in their future update, you'll be able to make something work. Or maybe do something similar to the firebreathing ability dragons have?
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Putnam

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Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« Reply #1214 on: May 31, 2019, 03:01:33 pm »

Nah, dragonfire breath is a uniquity, no way to replicate any individual part of it, it's a full package. Magic will probably help.
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