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Author Topic: Sparking!!! Dragon Ball Mod (0.47, rolling releases): Half a Raditz  (Read 333847 times)

Slax

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #660 on: September 10, 2014, 03:36:00 pm »

Why can't I HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!! on demand? :P
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Putnam

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #661 on: September 11, 2014, 12:44:23 am »

Because I didn't think about that and I am legitimately sorry that I have no included a "yell and make clouds of ki and do not much else" interaction yet.

Dazric

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #662 on: September 11, 2014, 01:34:21 pm »

You can harvest plants in adventure mode now? In that case, it'll be fairly easy to put together some reactions to make saiyan armor.

Yeah, depending on the plant. If I go up to a pepper plant I can press "g" and tell my guy to pick up the pepper for example. Also I'm wondering, what causes you to go super saiyan in adventure mode? I was actually kind of ticked when the random wrestler I was wandering with spontaneously went super-saiyan and punched a crow to death.
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Putnam

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #663 on: September 11, 2014, 01:44:30 pm »

COMBATHARDNESS, which is combat experience or trauma; you can go super saiyan through your best friend dying or by simply grabbing onto a weasel for about 30 turns, at which point you'll likely be able to go Super Saiyan 3.

It's a bit wonky.

Dazric

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #664 on: September 11, 2014, 01:55:01 pm »

Ah. That's... actually hilarious. Does having a high patience or willpower reduce COMBATHARDNESS?
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Putnam

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #665 on: September 11, 2014, 01:58:54 pm »

COMBATHARDNESS is the same thing as the "doesn't care about anything anymore" whosit in dwarf descriptions; it can't be reduced once it goes up, I'm pretty sure.

Dazric

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #666 on: September 11, 2014, 02:00:48 pm »

I meant reduce the rate at which it's gained, sorry for poor phrasing. When playing around (still with Adventure Mode, my favourite mode) I tried a character with maxed out stats and massacred my starting village to see if killing all my friends would trigger it but it didn't.
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Putnam

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #667 on: September 11, 2014, 02:09:10 pm »

Nah, no way AFAIK.

Dazric

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #668 on: September 11, 2014, 02:10:06 pm »

Any way to see the rate at which it's gained? And do you just instantly transform when it's high enough?
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Putnam

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #669 on: September 11, 2014, 02:14:11 pm »

Once it's high enough, you gain the ability to transform in the "x" menu.

Dazric

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #670 on: September 11, 2014, 02:29:28 pm »

Alright thanks! Your mod is actually what convinced me to give it a try, mighty Saiyan warriors getting murdered by dingos on their way to fight dragons is just a plus. I think I found a behaviour bug with the god of destruction though. I entered his lair with battle armour that, amazingly, absorbed his first few ki blasts. He then panicked and spent several days running to and from the liar every time I entered. Eventually I tried to choke him and he punched me in the head, killing me instantly.
« Last Edit: September 11, 2014, 02:31:21 pm by Dazric »
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Putnam

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #671 on: September 11, 2014, 03:04:46 pm »

Oh come on, megabeasts still do that? I should probably add legendary discipline to them. In vanilla, I once had to chase around a hydra and chop away whenever I was close to kill it. Annoying.

Dazric

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #672 on: September 11, 2014, 03:18:25 pm »

Yeah, I thought so too. Isn't there a "no fear" tag or something you can add? I've been looking at modding the game and seem to remember that.
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Dazric

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #673 on: September 13, 2014, 11:28:23 am »

I think a found another bug. Going Super Saiyan reduces your speed by, like, a lot. That doesn't really make sense, considering the only time the transformation slows you down is Trunks' using the Ultra Super Saiyan, the rest of the time it makes you faster.
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Putnam

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #674 on: September 13, 2014, 04:11:07 pm »

What metric are you using to measure your speed slowing down?
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