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Author Topic: [MODDING] 0.34. QUESTIONS THREAD  (Read 1054046 times)

WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6000 on: September 09, 2013, 03:04:47 pm »

They seem to die fairly quickly, even after the paralysis wears off. I set the SEV to ten thousand.
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6001 on: September 09, 2013, 03:11:13 pm »

They seem to die fairly quickly, even after the paralysis wears off. I set the SEV to ten thousand.

This post has the fascinating property of making it so that it always appears on the top of my "show unread posts since last visit" list.

That's annoying, so I'm posting here.

Anyway, I really can't think of anything other than a temporary NOBREATH.

WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6002 on: September 09, 2013, 03:34:55 pm »

I've scrapped it. They still die after the NOBREATH wears off, even though the paralysis has also worn off.
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WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6003 on: September 09, 2013, 08:58:48 pm »

Is it possible to make a civ that abducts and converts spouses the way Night Trolls do?
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6004 on: September 09, 2013, 09:02:06 pm »

I think experimentation has shown that nothing happens.

WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6005 on: September 09, 2013, 09:10:32 pm »

Is it possible to make kidnapped children learn a secret from their captors that transforms them?
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6006 on: September 09, 2013, 09:13:33 pm »

Give the child SUPERNATURAL and a sphere that contains a SUPERNATURAL_LEARNING or w/e method of learning secret.

WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6007 on: September 09, 2013, 09:52:32 pm »

But wouldn't giving the child [SUPERNATURAL] let them learn the secret without being snatched?
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6008 on: September 09, 2013, 09:58:35 pm »

It's not a spouse converter? Oh.

WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6009 on: September 09, 2013, 11:06:23 pm »

On another note, any reasons why [PROFESSION_NAME]s aren't working, and why all non-historic people say they're TRANS_NAME?
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Boltgun

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6010 on: September 10, 2013, 01:35:15 am »

The game tend to prefer the CASTE_NAME and CASTE_PROFESSION_NAME tags over the creature ones.
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Taverius

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6011 on: September 10, 2013, 02:01:38 am »

What happens if you give a VERMIN animal HUNTS_VERMIN? Ie, crows, which IRL eat bloody everything :D

I'm mostly wondering if anyone's tried it before, if it works or if it makes pathing cry, etc.
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6012 on: September 10, 2013, 02:25:03 am »

Vermin don't path.

Roses

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6013 on: September 10, 2013, 01:02:01 pm »

Does anyone know if [CHANGE_BODY_SIZE_PERC] can be used in castes of a creature for the desired effect of making that specific caste larger or smaller? The only time I see it in Vanilla raws is during animal men and giant creature variations.
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Knight Otu

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6014 on: September 10, 2013, 01:21:52 pm »

The wiki claims it's a caste-level token, so I imagine it works, but why not just use caste-defined BODY_SIZEs?
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