[INORGANIC:FIRE_LEARNING]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[STATE_NAME_ADJ:ALL:Wisdom of Fire]
[DISPLAY_COLOR:4:4:1][TILE:'#']
[SPEC_HEAT:800000]
[SOLID_DENSITY:9000000]
[LIQUID_DENSITY:9000000]
[MELTING_POINT:5000]
[BOILING_POINT:9000]
[IS_STONE]
[MATERIAL_VALUE:0]
[NO_STONE_STOCKPILE]
[SYNDROME]
[SYN_NAME:Learning Fire Magic]
[SYN_AFFECTED_CLASS:MAGE]
[SYN_INHALED]
[SYN_CONTACT]
[SYN_CLASS:FM]
[SYN_NAME:Fire Magic]
[CE_CAN_DO_INTERACTION:START:0:END:500]
[CDI:INTERACTION:LEARN_FIRE]
[CDI:ADV_NAME:Start learning fire magic]
[CDI:TARGET_VERB:learning fire magic:learning fire magic]
[CDI:TARGET:A:SELF_ONLY]
[CDI:WAIT_PERIOD:500]
Could make your poisions self induced interactions, that are aquired through a material, just pick this apart.
Aha, yes I was wondering if something like that was feasible, that may be one solution to my vampire blood transmission problem. Thank you.
On the off chance anyone knows, is it possible to make a reaction to get blood from any piece of a creature? I have this reaction here:
[REACTION:C_EV_EXTRACT]
[NAME:create vampiric wolf extract]
[ADVENTURE_MODE_ENABLED]
[REAGENT:bottle:1:TOOL:ITEM_TOOL_BOTTLE:NONE:NONE][DOES_NOT_DETERMINE_PRODUCT_AMOUNT][PRESERVE_REAGENT][EMPTY]
[REAGENT:corpse:1:NONE:NONE:CREATURE_MAT:WOLF_V:ALL][UNROTTEN][PRESERVE_REAGENT]
[PRODUCT:100:1:LIQUID_MISC:NONE:CREATURE_MAT:WOLF_V:EXTRACT][PRODUCT_DIMENSION:150]
[PRODUCT_TO_CONTAINER:bottle]
and I was wondering if I should even try to change it to work for any creature or if that would be a waste of time. ITEM_TOOL_BOTTLE is already defined in another raw, so don't worry about that.