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Author Topic: [MODDING] 0.34. QUESTIONS THREAD  (Read 1055135 times)

zlurker

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #4680 on: April 01, 2013, 06:31:25 pm »

Well I suppose that would work. How do I do that though? The interactions confuse me even more so than normal modding.
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scamtank

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #4681 on: April 02, 2013, 12:30:06 pm »

I want to make a civilization populated by only the certain caste members of a certain creature. Can I do that somehow? I'd rather not make a completely new critter.
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i2amroy

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #4682 on: April 02, 2013, 01:16:56 pm »

I want to make a civilization populated by only the certain caste members of a certain creature. Can I do that somehow? I'd rather not make a completely new critter.
Nope, any entity of a creature will be present as all castes. Of course nothing says that your new creature can't be identical to a given caste.
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zlurker

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #4683 on: April 03, 2013, 03:14:19 pm »

Is there any way to mod the hydra so it will regrow lost heads? It'd definitely make things more fun especially since I recently caught one in a cage trap but am somewhat worried about losing it to bleeding.

Yes, kind of. You could give it the reaction to transform into a Hydra, which will heal it.

Can anybody help me with this? I'd really like to use it as a means of getting around how hydras tend to die of blood loss but don't even know where to start with interactions.
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #4684 on: April 03, 2013, 04:16:02 pm »

Start with the example interactions.

Rorsten594

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #4685 on: April 03, 2013, 05:07:05 pm »

how do I make graphics for my custom race?
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Oh Armok I forgot the pickaxes again...

Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #4686 on: April 03, 2013, 05:55:05 pm »

There's a pretty thorough tutorial in the graphics/example folder.

Rorsten594

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #4687 on: April 03, 2013, 06:03:30 pm »

thanks also ill be posting my mod soon Hopoloid Fortress :D
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Oh Armok I forgot the pickaxes again...

Guthbug

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #4688 on: April 03, 2013, 06:40:09 pm »

I'd like to be able to drop a stone that calls an interaction across the map.

I've been fiddling with the interactions, but the ones I can't get to work are:

WEATHER_CREEPING_GAS
WEATHER_FALLING_MATERIAL

Does anyone have an example of these they can show me? There's one example out there on the net but either I'm using it wrong or it doesn't work.

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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #4689 on: April 03, 2013, 06:46:39 pm »

Those only work with regional interactions; syndromes can't have them happen.

Guthbug

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #4690 on: April 03, 2013, 07:43:14 pm »

Ah, too bad, but it explains things now. :)

Thanks.

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WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #4691 on: April 03, 2013, 08:57:03 pm »

Those only work with regional interactions; syndromes can't have them happen.
No X-Men for you! Seriously, though, weather control would be fun...
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Stirk

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #4692 on: April 03, 2013, 09:26:16 pm »

Those only work with regional interactions; syndromes can't have them happen.
No X-Men for you! Seriously, though, weather control would be fun...

As far as I know, you can do it in DF hack, if you really want to.
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Roses

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #4693 on: April 03, 2013, 11:00:04 pm »

Two quick questions about Syndromes:

1. If a target is already afflicted by a syndrome with CE_PHYS_ATT_CHANGE, and they get targeted again by the same syndrome, will the effect stack, or will it be overwritten?

2. If a target is afflicted by a syndrome without an end time, and gets transformed into something else, will the syndrome remain? If it goes away as the other creature, will it come back when the target turns back?
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #4694 on: April 03, 2013, 11:02:25 pm »

1. Overwritten.

2. God I hope it stays :P
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