From the wiki:
ATTACK_VELOCITY_MODIFIER | Caste | number | Modifies the attack velocity. Believed to be percent based (so 100 would be "normal"). May be on same scale as weapon velocity (where 1000 is "normal")."
HOW DO WE NOT KNOW THIS YET?
Because we don't fully understand weapon attacks. There's too many variables involved in testing: Skill rolls, attacks of chance (from back,side,etc), individual creatures, etc. Because of this most things relating to attacks are hypothesis and guesswork. Even now ATTACK_VELOCITY_MODIFIER only pops up twice in the RAWs (one of those files is new) and then they both use the same modifier number. Seeing as when it is used it is for high-velocity kicks at 3000, 1000's probably the norm.
That aggravates me. So I decided to do !!science!! to it.
Hippos:
[CREATURE:HIPPO]
[DESCRIPTION:A huge, round, hairless river creature. It is a plant-eating animal but has long tusks and can be aggressive and deadly if disturbed.]
[NAME:hippo:hippos:hippo]
[CASTE_NAME:hippo:hippos:hippo]
[CHILD:5][GENERAL_CHILD_NAME:hippo calf:hippo calves]
[CREATURE_TILE:'H'][COLOR:7:0:0]
[PETVALUE:400]
[PET_EXOTIC]
[AMPHIBIOUS]
[LARGE_ROAMING]
[BIOME:RIVER_TROPICAL_SALTWATER]
[BIOME:RIVER_TROPICAL_BRACKISHWATER]
[BIOME:RIVER_TROPICAL_FRESHWATER]
[BIOME:LAKE_TROPICAL_SALTWATER]
[BIOME:LAKE_TROPICAL_BRACKISHWATER]
[BIOME:LAKE_TROPICAL_FRESHWATER]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:3:7]
[BENIGN][MEANDERER][NATURAL]
[PREFSTRING:strength]
[BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:MOUTH:TONGUE:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[USE_MATERIAL_TEMPLATE:IVORY:TOOTH_TEMPLATE]
[STATE_NAME:ALL_SOLID:ivory]
[STATE_ADJ:ALL_SOLID:ivory]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[USE_TISSUE_TEMPLATE:IVORY:IVORY_TEMPLATE]
[TISSUE_NAME:ivory:NP]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[SELECT_TISSUE_LAYER:ALL:BY_TOKEN:R_EYE_TOOTH]
[PLUS_TISSUE_LAYER:ALL:BY_TOKEN:L_EYE_TOOTH]
[SET_LAYER_TISSUE:IVORY]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:50000]
[BODY_SIZE:2:0:750000]
[BODY_SIZE:5:0:1500000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:40:50]
[ATTACK:KICK:BODYPART:BY_CATEGORY:FOOT_FRONT]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_WITH]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:gore:gores]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_WITH]
[DIURNAL]
[HOMEOTHERM:10067]
[SWIMS_INNATE][SWIM_SPEED:2500]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:GRAY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BROWN:1]
[TLCM_NOUN:eyes:PLURAL]
[code][CREATURE:HIPPO2]
[DESCRIPTION:A huge, round, hairless river creature. It is a plant-eating animal but has long tusks and can be aggressive and deadly if disturbed.]
[NAME:hippo2:hippo2s:hippo2]
[CASTE_NAME:hippo2:hippo2s:hippo2]
[CHILD:5][GENERAL_CHILD_NAME:hippo calf:hippo calves]
[CREATURE_TILE:'H'][COLOR:7:0:0]
[PETVALUE:400]
[PET_EXOTIC]
[AMPHIBIOUS]
[LARGE_ROAMING]
[BIOME:RIVER_TROPICAL_SALTWATER]
[BIOME:RIVER_TROPICAL_BRACKISHWATER]
[BIOME:RIVER_TROPICAL_FRESHWATER]
[BIOME:LAKE_TROPICAL_SALTWATER]
[BIOME:LAKE_TROPICAL_BRACKISHWATER]
[BIOME:LAKE_TROPICAL_FRESHWATER]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:3:7]
[BENIGN][MEANDERER][NATURAL]
[PREFSTRING:strength]
[BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:MOUTH:TONGUE:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[USE_MATERIAL_TEMPLATE:IVORY:TOOTH_TEMPLATE]
[STATE_NAME:ALL_SOLID:ivory]
[STATE_ADJ:ALL_SOLID:ivory]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[USE_TISSUE_TEMPLATE:IVORY:IVORY_TEMPLATE]
[TISSUE_NAME:ivory:NP]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[SELECT_TISSUE_LAYER:ALL:BY_TOKEN:R_EYE_TOOTH]
[PLUS_TISSUE_LAYER:ALL:BY_TOKEN:L_EYE_TOOTH]
[SET_LAYER_TISSUE:IVORY]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:50000]
[BODY_SIZE:2:0:750000]
[BODY_SIZE:5:0:1500000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:40:50]
[ATTACK:KICK:BODYPART:BY_CATEGORY:FOOT_FRONT]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_WITH]
[ATTACK_VELOCITY_MODIFIER:500]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:gore:gores]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_WITH]
[ATTACK_VELOCITY_MODIFIER:500]
[DIURNAL]
[HOMEOTHERM:10067]
[SWIMS_INNATE][SWIM_SPEED:2500]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:GRAY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BROWN:1]
[TLCM_NOUN:eyes:PLURAL]
[/quote]
As you can see, the only difference between Hippo and Hippo2 is name and the addition of [ATTACK_VELOCITY_MODIFIER:500] to all of Hippo2's attacks.
If ATTACK_VELOCITY_MODIFIER is percentage, Hippo2 should hit five times harder than Hippo. If out of 1000, it should hit half as strongly.
I tested ten arena duels of a single hippo versus a single hippo2. After each battle, I euthanize the survivor with water and lava. I picked Hippos because they are big, have no [Grasp] to pick up the teeth that were everywhere, and their bite is a gore which does not latch.
Hippo beat hippo2 ten times in a row. All battles ended after ~50 pages with a skull-crushing kick to the head by Hippo.
This leaves two possibilities. Either [ATTACK_VELOCITY_MODIFIER:500] is out of 1000 (or some large value), or larger values are worse (like speed). I find it being out of 1000 as being the more likely option, since I have already experienced stupidly high attack velocities sending things across rooms.
Should I post this to the wiki, or shall I do more !!science!! to it?[/code]