I've searched this thread and elsewhere, but I can't seem to find an answer, even though maybe it's blindingly obvious: How does one stockpile modded metal bars? Mine don't seem to show up in the stockpile lists. Here's the code for reference.
[INORGANIC:EBONWOOD]
[MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:ebonwood]
[STATE_NAME_ADJ:LIQUID:molten ebonwood]
[STATE_NAME_ADJ:GAS:boiling ebonwood]
[DISPLAY_COLOR:5:1:0]
[BUILD_COLOR:5:1:0]
[MATERIAL_VALUE:5]
[SPEC_HEAT:435]
[MELTING_POINT:11868]
[BOILING_POINT:14140]
[ITEMS_WEAPON][ITEMS_WEAPON_RANGED][ITEMS_AMMO][ITEMS_DIGGER][ITEMS_ARMOR]
[ITEMS_HARD]
[ITEMS_BARRED]
[ITEMS_SCALED]
[SOLID_DENSITY:4225]
[LIQUID_DENSITY:4225]
[MOLAR_MASS:80000]
[IMPACT_YIELD:602000]
[IMPACT_FRACTURE:843500]
[IMPACT_STRAIN_AT_YIELD:147]
[COMPRESSIVE_YIELD:602000]
[COMPRESSIVE_FRACTURE:843500]
[COMPRESSIVE_STRAIN_AT_YIELD:147]
[TENSILE_YIELD:155000]
[TENSILE_FRACTURE:310000]
[TENSILE_STRAIN_AT_YIELD:83] young's modulus 211 GPa
[TORSION_YIELD:132000]
[TORSION_FRACTURE:241000]
[TORSION_STRAIN_AT_YIELD:156]
[SHEAR_YIELD:155000]
[SHEAR_FRACTURE:310000]
[SHEAR_STRAIN_AT_YIELD:189] shear modulus 82 GPa
[BENDING_YIELD:155000]
[BENDING_FRACTURE:310000]
[BENDING_STRAIN_AT_YIELD:83]
[MAX_EDGE:10000]
[STATE_COLOR:ALL_SOLID:MAUVE_TAUPE]