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Author Topic: [MODDING] 0.34. QUESTIONS THREAD  (Read 1077098 times)

BlackFlyme

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5985 on: September 08, 2013, 09:29:30 pm »

The blocks work now. I'm just getting an "unknown material block pillar" when I build with it. Close enough :P

...?

That's odd.

What's your reaction product line look like?
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WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5986 on: September 08, 2013, 10:14:07 pm »

Is there a way to ensure every attack "passes right through" on a given body part?
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5987 on: September 08, 2013, 10:21:51 pm »

Give that part special tissues with the FEATHER shape.

WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5988 on: September 08, 2013, 10:56:17 pm »

Will that protect from blunt as well as edge attacks?
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scamtank

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5989 on: September 09, 2013, 12:05:35 am »

Yeah, but it might be only those two. Compressive force (strangling) definitely still hits them, possibly bending (joint lock) and stretching (shaking around) too.
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WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5990 on: September 09, 2013, 12:18:22 am »

Testing shows that blunt attacks still hit but edged go right through, unless the tissue is gaseous, in which case all attacks still hit.

EDIT: I've got it! I'll simply give the incorporeal parts no material whatsoever! It creates an error message, but that's a small price to pay.
« Last Edit: September 09, 2013, 02:08:57 am by HugoLuman »
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TheOnlySolitaire

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5991 on: September 09, 2013, 09:52:47 am »

Hi guys,

I've made a few civs and they work fine, but at the moment they are a bit hard to see because the creature tile they use shows up in gray-scale for standard creatures and a variant colour depending on a soldiers job (ie archers are showing up green etc). I'm modding Masterwork, and using the Phoebus tileset.
As my new civs are all humans too, i'm trying to make the standard human creature tiles/sprites work for my modded civs, but currently they just won't work. Even when I name my civs creature tile and soldier tile to be the same as the tiles the standard human raws use.
I've been using the arena to test quickly if that is relevant.

I don't know how to deal with graphics/tilesets just yet, so can someone help me please?
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5992 on: September 09, 2013, 11:54:00 am »

You're looking for graphics, not tiles. Go into the raw/graphics folder and see what humans are using.

TheOnlySolitaire

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5993 on: September 09, 2013, 01:17:08 pm »

Thank you Putnam,
I found the files I think I need to use, do I just need to make a copy of the graphics_phoebus_humans.txt and rename the relevant parts to something else to stop it from duplicating?

Otherwise, what would I need to do?
Because they all have a structure like so :
Spoiler (click to show/hide)
and I don't know how to make head nor tail of that with regards to making my new civs use the desired sprites.
I do apologise if this is elementary stuff, I don't know how to mod graphics yet.
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5994 on: September 09, 2013, 01:42:53 pm »

Grab a vanilla copy of DF and check its graphics example txt; it gives a tutorial on what it all means.

WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5995 on: September 09, 2013, 02:10:04 pm »

How do I make paralysis actually paralyze and not just "you feel sluggish"
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scamtank

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5996 on: September 09, 2013, 02:34:00 pm »

Massive symptom magnitude? Stop it from getting diluted by size or germ resistance?
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5997 on: September 09, 2013, 02:39:44 pm »

add NOBREATH alongside the paralysis?

WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5998 on: September 09, 2013, 02:49:13 pm »

Also, how long does it take for paralysis to suffocate a creature?
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scamtank

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5999 on: September 09, 2013, 02:58:47 pm »

Ages. Same as strangulation.
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