How can I add additional material to cover my creature, making fake clothes (meat -> fat -> skin -> hair -> custom material)? Thanks!
You mean by tissues? or Body Parts?
[BODY:HUMANOID_ROBE]
[BP:UBR:robe top:STP][CATEGORY:ROBE]
[DEFAULT_RELSIZE:1000]
[BP:LBR:robe bottom:STP][CON:UBR][CATEGORY:ROBE]
[DEFAULT_RELSIZE:1000]
[BP:HDR:hood:STP][CON:UBR][CATEGORY:ROBE]
[DEFAULT_RELSIZE:300]
[BP:RUAR:right upper sleeve:STP][CON:UBR][RIGHT][CATEGORY:ROBE]
[DEFAULT_RELSIZE:300]
[BP:LUAR:left upper sleeve:STP][CON:UBR][LEFT][CATEGORY:ROBE]
[DEFAULT_RELSIZE:300]
[BP:RLAR:right lower sleeve:STP][CON:RUAR][RIGHT][CATEGORY:ROBE]
[DEFAULT_RELSIZE:200]
[BP:LLAR:left lower sleeve:STP][CON:LUAR][LEFT][CATEGORY:ROBE]
[DEFAULT_RELSIZE:200]
[BP:RHR:right sleeve hem:STP][CON:RLAR][RIGHT][CATEGORY:ROBE]
[DEFAULT_RELSIZE:100]
[BP:LHR:left sleeve hem:STP][CON:LLAR][LEFT][CATEGORY:ROBE]
[DEFAULT_RELSIZE:100]
[BP:LBR1:robe bottom:STP][CON:LBR][CATEGORY:ROBE]
[DEFAULT_RELSIZE:500]
[BP:LBR2:robe bottom:STP][CON:LBR1][CATEGORY:ROBE]
[DEFAULT_RELSIZE:400]
[BP:LBR3:robe bottom:STP][CON:LBR2][CATEGORY:ROBE]
[DEFAULT_RELSIZE:300]
[BP:LBBR:robe hem:STP][CON:LBR3][CATEGORY:ROBE]
[DEFAULT_RELSIZE:100]
[BP:UB:upper body:upper bodies][CON:UBR][UPPERBODY][LOWERBODY][INTERNAL][SMALL][CATEGORY:BODY_UPPER]
[DEFAULT_RELSIZE:1000]
[BP:LB:lower body:lower bodies][CON:LBR][INTERNAL][SMALL][CATEGORY:BODY_LOWER]
[DEFAULT_RELSIZE:1000]
[BP:HD:skull:STP][CON:HDR][HEAD][SMALL][CATEGORY:HEAD]
[DEFAULT_RELSIZE:300]
[BP:RUA:right upper arm:STP][CON:RUAR][INTERNAL][LIMB][RIGHT][SMALL][CATEGORY:ARM_UPPER]
[DEFAULT_RELSIZE:200]
[BP:LUA:left upper arm:STP][CON:LUAR][INTERNAL][LIMB][LEFT][SMALL][CATEGORY:ARM_UPPER]
[DEFAULT_RELSIZE:200]
[BP:RLA:right lower arm:STP][CON:RLAR][INTERNAL][LIMB][RIGHT][SMALL][CATEGORY:ARM_LOWER]
[DEFAULT_RELSIZE:200]
[BP:LLA:left lower arm:STP][CON:LLAR][INTERNAL][LIMB][LEFT][SMALL][CATEGORY:ARM_LOWER]
[DEFAULT_RELSIZE:200]
[BP:RH:right hand:STP][CON:RLAR][GRASP][RIGHT][CATEGORY:HAND]
[DEFAULT_RELSIZE:80]
[BP:LH:left hand:STP][CON:LLAR][GRASP][LEFT][CATEGORY:HAND]
[DEFAULT_RELSIZE:80]
[BP:RUL:right upper leg:STP][CON:LBR1][INTERNAL][LIMB][RIGHT][SMALL][CATEGORY:LEG_UPPER]
[DEFAULT_RELSIZE:500]
[BP:LUL:left upper leg:STP][CON:LBR1][INTERNAL][LIMB][LEFT][SMALL][CATEGORY:LEG_UPPER]
[DEFAULT_RELSIZE:500]
[BP:RLL:right lower leg:STP][CON:LBR2][INTERNAL][LIMB][RIGHT][SMALL][CATEGORY:LEG_LOWER]
[DEFAULT_RELSIZE:400]
[BP:LLL:left lower leg:STP][CON:LBR2][INTERNAL][LIMB][LEFT][SMALL][CATEGORY:LEG_LOWER]
[DEFAULT_RELSIZE:400]
[BP:RF:right foot:right feet][CON:LBR3][STANCE][INTERNAL][RIGHT][SMALL][CATEGORY:FOOT]
[DEFAULT_RELSIZE:120]
[BP:LF:left foot:left feet][CON:LBR3][STANCE][INTERNAL][LEFT][SMALL][CATEGORY:FOOT]
[DEFAULT_RELSIZE:120]
^^^Taken from my Litches^^^
[TISSUE:SHIRT]
[TISSUE_NAME:pig tail shirt:NP]
[TISSUE_MATERIAL:PLANT_MAT:GRASS_TAIL_PIG:THREAD]
[RELATIVE_THICKNESS:1]
[HEALING_RATE:1000] --- Change for how fast want clothes to heal
[CONNECTS]
[TISSUE_SHAPE:LAYER]
^^^For the tissue method, it's best to setup TISSUE_TEMPLATES then make a body detail plan that covers the bodyparts with the sepical tissues
SHIRT tissue
Upper Sleave Tissue
Boots Tissue
Lower Sleave Tissue
etc.
EDIT:
With the body part method you get some weird combat messages I believe, this code is old and Will probably modify it to be a hybrid of body/tissue method.
I choose the Body method because to me it was easier to not only name, but to assign the cloth tissue to it, just layer the ROBE category of body parts.