Hello ladies and gentlemen of the Dwarf Fortress modding community, as you can see I just signed up but not to worry, I've done plenty of lurking to find the answers myself before bothering anyone. I do want to thank you all for being so helpful and useful to someone who just got started...and who wanted to stomp around the world as a forty foot metal giant.
My question today is this; if I take the bronze colossus' RAW from within the creature_standard.txt and changed its tissues from bronze to steel, with the appropriate capitalization and so on, would that also change my adventure mode colossus to have steel skin as well? or would I also need to change all instances of 'bronze' to 'steel' except for its name, as to not mess up any coding? I got roughed up, not killed, hard by a necromancer and his minion's silver letter openers and apparently colossi do not regenerate; I want my big stompy robot to be a little bit tougher, for cathartic reasons.
From this:
...[TISSUE:BRONZE]
[TISSUE_NAME:bronze:bronze]
[TISSUE_MATERIAL:INORGANIC:BRONZE]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:BRONZE]...
To this:
...[TISSUE:STEEL]
[TISSUE_NAME:steel:steel]
[TISSUE_MATERIAL:INORGANIC:STEEL]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:STEEL]...
I haven't touched the name so it'd still be known as bronze colossus so as to not screw with the piece of coding within entity_default.txt that let's me play with him.
If I am correct so far, and even if I'm not, is there also any way that I can only modify my colossus adventurer to be made out of steel and not the random NPC's? If I forget to change them back before I play fortress mode, that's quite a level of masochism I'm not ready to enjoy quite yet.