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Author Topic: [MODDING] 0.34. QUESTIONS THREAD  (Read 1054671 times)

WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #3780 on: January 21, 2013, 03:25:37 pm »

What exactly does [LIGHT_GEN] do, anyway?
It's an old holdover from 40d. Right now I think about all that it does is make your creature able to see better in adventure mode.

I'll have to test. I hoped it would make the creature generate a ring of light around it (so you could see it in the distance in the caverns or at night) but guess not. Not even campfires or magma can do that right now.
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Meph

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #3781 on: January 21, 2013, 03:51:53 pm »

[LIGHT_GEN] also makes creatures visible in not yet discovered terrain. For example I do use fireflies with light gen in the first cavern, vermin that always spawns, so that people can see were the caverns start, to avoid digging into it by accident.
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WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #3782 on: January 21, 2013, 04:04:09 pm »

They do? Well crap, that might be a problem.
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WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #3783 on: January 21, 2013, 08:46:56 pm »

EDIT: CRAP! double post!
[LIGHT_GEN] also makes creatures visible in not yet discovered terrain. For example I do use fireflies with light gen in the first cavern, vermin that always spawns, so that people can see were the caverns start, to avoid digging into it by accident.
Can I see a screenie of what that looks like?
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #3784 on: January 21, 2013, 08:53:39 pm »

It's the creature's tile in a black void.

WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #3785 on: January 21, 2013, 11:15:59 pm »

Hmm, I added it to all cavern creatures to test but it doesn't seem to be working after a few months.
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Stirk

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #3786 on: January 21, 2013, 11:21:40 pm »

Quote
Hmm, I added it to all cavern creatures to test but it doesn't seem to be working after a few months.

Do you have their code? Might help find the problem.
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WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #3787 on: January 21, 2013, 11:23:24 pm »

NVM, I saw a vermin off in the dark. Guess I'm just missing things.

Does it work on non-vermin?
« Last Edit: January 21, 2013, 11:43:19 pm by HugoLuman »
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Stirk

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #3788 on: January 22, 2013, 12:00:42 am »

Yes, it works on non-vermin.
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WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #3789 on: January 22, 2013, 01:36:33 am »

Does [AT_PEACE_WITH_WILDLIFE] override [CRAZED]? The fact that relevant syndromes in vanilla remove the tag implies so, but I haven't tested it.
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koter

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #3790 on: January 22, 2013, 03:16:20 am »

Biggest DF modding question I always had was how come no one has ever made creature raws for Evangelion's Angels?
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Meph

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #3791 on: January 22, 2013, 07:58:47 am »

Because there are not many anime fans here? DF is western fantasy after all
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smakemupagus

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #3792 on: January 22, 2013, 12:33:46 pm »

In:
[CE_FLASH_TILE:TILE:168:3:0:1:FREQUENCY:200:100:START:0:END:100000]
does anyone know what the arguments of "Frequency" do specifically? 
(Wiki says "TILE:tile number:colour:FREQUENCY:?:?")

this one I can probably figure out easily enough by experiment but:
CE_DISPLAY_NAME
NAME:singular:plural:adjective
(Wiki says "Attaches a specified name to the creature's normal name.")
what does that mean to "Attach" a name? 

i2amroy

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #3793 on: January 22, 2013, 02:20:35 pm »

In:
[CE_FLASH_TILE:TILE:168:3:0:1:FREQUENCY:200:100:START:0:END:100000]
does anyone know what the arguments of "Frequency" do specifically? 
(Wiki says "TILE:tile number:colour:FREQUENCY:?:?")
I believe the arguments are "ticks showing normal tile":"ticks showing alt tile", but I'm not sure about that.
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smakemupagus

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #3794 on: January 22, 2013, 02:23:27 pm »

Cool, that was my best guess too after looking at how other mods use it.  I'll report back if I can confirm.
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