What defines a metals ability to cut through things when used as an EDGE weapon?
Also, what is the average temperature in a hot biome, and a temperate biome?
EDIT: Also, what does the [SPEC_HEAT] do?
EDIT 2: So I whipped this up:
[INORGANIC:SOULSTEEL]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:soulsteel]
[STATE_NAME_ADJ:LIQUID:molten soulsteel]
[STATE_NAME_ADJ:GAS:disrupted soulsteel]
[DISPLAY_COLOR:0:7:1]
[BUILD_COLOR:0:7:1]
[MATERIAL_VALUE:1000]
[SPEC_HEAT:7500]
[MELTING_POINT:15000]
[BOILING_POINT:15000]
[ITEMS_WEAPON][ITEMS_WEAPON_RANGED][ITEMS_AMMO]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
[ITEMS_SOFT]
[SOLID_DENSITY:10000]
[LIQUID_DENSITY:100]
[MOLAR_MASS:55845]
[IMPACT_YIELD:5000000]
[IMPACT_FRACTURE:5000000]
[IMPACT_STRAIN_AT_YIELD:0]
[COMPRESSIVE_YIELD:5000000]
[COMPRESSIVE_FRACTURE:5000000]
[COMPRESSIVE_STRAIN_AT_YIELD:0]
[TENSILE_YIELD:5000000]
[TENSILE_FRACTURE:5000000]
[TENSILE_STRAIN_AT_YIELD:0]
[TORSION_YIELD:5000000]
[TORSION_FRACTURE:5000000]
[TORSION_STRAIN_AT_YIELD:0]
[SHEAR_YIELD:5000000]
[SHEAR_FRACTURE:5000000]
[SHEAR_STRAIN_AT_YIELD:0]
[BENDING_YIELD:5000000]
[BENDING_FRACTURE:5000000]
[BENDING_STRAIN_AT_YIELD:0]
[MAX_EDGE:15000]
[STATE_COLOR:ALL_SOLID:BLACK]
[SYNDROME]
[SYN_NAME:soul poisoning]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_INJECTED]
[CE_NECROSIS:SEV:1000:PROB:100:LOCALZED:START:50:PEAK:1000:END:2000000]
[CE_DIZZINESS:SEV:1000:PROB:100:START:50:PEAK:1000:END:2000000]
[CE_NAUSEA:SEV:1000:PROB:100:START:50:PEAK:1000:END:2000000]
The syndrome won't affect things when I attack them. I tried with with the [SYN_CONTACT] and the [SYN_INJECTED] on.
What did I do wrong? I made sure I got deep enough to touch blood. In fact, I wrecked someones lung, and yet, no necrosis, or dizziness, or nausea. Im guessing I set the syndrome up wrong, or this is one of those things that just dont work.