I'm for optimization question.
I'm making syndrome caused to hippies by contact with spilled blood. It turns them into berserker, but causes werecurse also.
Here's dog blood material:
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[SYNDROME]
[SYN_NAME:blood rage]
[SYN_CLASS:BERSERKER_SPILLEDBLOOD]
[SYN_AFFECTED_CREATURE:ELF:MALE]
[SYN_INJECTED][SYN_CONTACT][SYN_INHALED][SYN_INGESTED]
[CE_BODY_TRANSFORMATION:START:0]
[CE:CREATURE:ELF:B_MALE]
[SYNDROME]
[SYN_NAME:blood rage]
[SYN_CLASS:BERSERKER_SPILLEDBLOOD]
[SYN_AFFECTED_CREATURE:ELF:FEMALE]
[SYN_INJECTED][SYN_CONTACT][SYN_INHALED][SYN_INGESTED]
[CE_BODY_TRANSFORMATION:START:0]
[CE:CREATURE:ELF:B_FEMALE]
[SYNDROME]
[SYN_NAME:curse of spilled blood]
[SYN_CLASS:WERECURSE_SPILLEDBLOOD]
[SYN_AFFECTED_CREATURE:ELF:MALE]
[SYN_INJECTED][SYN_CONTACT][SYN_INHALED][SYN_INGESTED]
[CE_BODY_TRANSFORMATION:START:16800]
[CE:CREATURE:GIANT_DOG:MALE]
[CE:PERIODIC:MOON_PHASE:27:0]
[SYNDROME]
[SYN_NAME:curse of spilled blood]
[SYN_CLASS:WERECURSE_SPILLEDBLOOD]
[SYN_AFFECTED_CREATURE:ELF:FEMALE]
[SYN_INJECTED][SYN_CONTACT][SYN_INHALED][SYN_INGESTED]
[CE_BODY_TRANSFORMATION:START:16800]
[CE:CREATURE:GIANT_DOG:FEMALE]
[CE:PERIODIC:MOON_PHASE:27:0]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
ELF:B_MALE/FEMALE are castes of berserkers, GIANT_DOG is giant version of dog with CRAZED tag.
Will both transformation syndromes work together?
So, this four syndromes are to be put to any creature's blood, which is a heap of annoying work. Is it possible to shorten this and modify just BLOOD_TEMPLATE? Problem is with linking to creature that applies that template, kind of CE:CREATURE:LOCAL_CREATURE:MALE. Plants have LOCAL_PLANT tag, do creatures?