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Author Topic: New Release, New Questions!  (Read 33489 times)

mcshmeggy

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Re: New Release, New Questions!
« Reply #45 on: February 14, 2012, 05:42:12 pm »

How do I get water from a well? this is bottling my mind.

you know, like my mind is in a bottle.
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The Grackle

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Re: New Release, New Questions!
« Reply #46 on: February 14, 2012, 05:47:05 pm »

How do I get water from a well? this is bottling my mind.

you know, like my mind is in a bottle.
Stand next to it and hit 'u' to move the bucket up and down.
Press 'I' to interact with your waterskin
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Audrais

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Re: New Release, New Questions!
« Reply #47 on: February 14, 2012, 05:50:21 pm »

My companions are starving/dehydrated.  Anybody know of a way to get them fed?

I've been wondering this as well, haven't been able to figure it out. They won't even drink if you lead them to a river.

I'm fairly sure this is a bug. After wondering why the cities were half empty I looked in legends and found a bunch of "the human X starved to death in Y". At first I thought it was the vampires that were killing them, nope they just died of hunger.
I added the [NO_EAT][NO_DRINK] flags to humans and it seemed to prevent it from happening. It's not a real solution, but at least makes the cities more lively.

I saw people were having trouble with grates, you don't have to open them, they just conceal stairs heading downwards, if you use > or < on them they will work just like normal stairs. (Or at least the ones I've found have.)
Didn't even think to try that... I'll check it out next time I'm in a city

Also, does anyone else seem to notice how much harder the fights seem to be? I'm having trouble surviving encounters with ambushes. I think it may just be because there was a huge lack of armor in my worldgen. It may be from the humans starving to death. I'll check it again and see if there's more armor with the improved humans.
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Footkerchief

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Re: New Release, New Questions!
« Reply #48 on: February 14, 2012, 05:55:57 pm »

I'm fairly sure this is a bug. After wondering why the cities were half empty I looked in legends and found a bunch of "the human X starved to death in Y". At first I thought it was the vampires that were killing them, nope they just died of hunger.
I added the [NO_EAT][NO_DRINK] flags to humans and it seemed to prevent it from happening. It's not a real solution, but at least makes the cities more lively.

Some amount of starvation is intentional -- the Caravan Arc stuff means that some towns won't always get as much food as they need.
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Bergelmir

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Re: New Release, New Questions!
« Reply #49 on: February 14, 2012, 06:00:51 pm »

Ok, if I greet somebody I get a segmentation fault. :(

I cannot sleep. Must.. stay.. awake... Oh no Bogeymen...
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roflgar

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Re: New Release, New Questions!
« Reply #50 on: February 14, 2012, 06:11:35 pm »

To whoever was talking about lag, I've been experiencing the same thing, and now I think I know why.
In the dungeon there were 50-100 bandits and in the keep there was a night creature with 660 items.  My guess is that there's so much crap being loaded every step that it slows to a crawl.

Also, those bandits are now blocking the stairway out of here

FFFFFFFUUUUUUUUUU-
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-TerrisH

jockmo42

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Re: New Release, New Questions!
« Reply #51 on: February 14, 2012, 06:59:08 pm »

Killed a vampire leader. Does anyone else think they should be keeping all these human tooth necklace trophies in a chest or something instead of holding mountains of them in each hand? :P

Crinkles

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Re: New Release, New Questions!
« Reply #52 on: February 14, 2012, 07:23:52 pm »

Killed a vampire leader. Does anyone else think they should be keeping all these human tooth necklace trophies in a chest or something instead of holding mountains of them in each hand? :P

They should probably just take fewer trophies, as well as stash them somewhere. I mean, if you're hunting vampires, you really don't need to look much further than the guy draped in hundreds upon hundreds of accessories made from human hair and nails. Heck, if you're hunting *anything* a creepy guy like that is a good place to start. Finding out whether someone is a vampire should be a bit more of a challenge; it'd help if they didn't decorate themselves with human remains.
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Megaman_zx

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Re: New Release, New Questions!
« Reply #53 on: February 14, 2012, 07:39:49 pm »

did anyone else notice the wierd age names like the golden age and the age of twighlight?
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Tales of the Third Age, 34.11 rp stories from Genesis Reborn

“Name none of the fallen, for they stood in our place. And stand there still in each moment of our lives. Let my death hold no glory, and let me die forgotten and unknown. Let it not be said that I was one among the dead to accuse the living.”

-Deadhouse Gates (Book 2 in the Malazan Book of the Fallen) by Steven Erikson

MrWiggles

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Re: New Release, New Questions!
« Reply #54 on: February 14, 2012, 07:43:00 pm »

did anyone else notice the wierd age names like the golden age and the age of twighlight?
Those have been in the game forevers.

Though it seems like in this new release, its easier to enter those ages, and to relapse into several ages of myths and legends.

I dont recall what the golden age is, but the age of twilight is when almost all the fantastical creatures have been killed.
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Megaman_zx

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Re: New Release, New Questions!
« Reply #55 on: February 14, 2012, 07:44:35 pm »

it seems like it should be the age of gratuitous werewolf/vampire activity
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Tales of the Third Age, 34.11 rp stories from Genesis Reborn

“Name none of the fallen, for they stood in our place. And stand there still in each moment of our lives. Let my death hold no glory, and let me die forgotten and unknown. Let it not be said that I was one among the dead to accuse the living.”

-Deadhouse Gates (Book 2 in the Malazan Book of the Fallen) by Steven Erikson

roflgar

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Re: New Release, New Questions!
« Reply #56 on: February 14, 2012, 07:46:49 pm »

golden age is denoted by years of peace.
my golden age ended when the dwarves and humans exterminated the gobbos and elves
now tis the age of the dwarves

but yeah, they've been in the game forever, but were hard to trigger.
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Quote
NatureLabor:  largest concentration of elf-loving dwarves and a few dwarfs trying to beat that out of them.
-TerrisH

EnigmaticHat

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Re: New Release, New Questions!
« Reply #57 on: February 14, 2012, 07:56:45 pm »

I made it to a town, found all these awesome shops, decided to sell my loot and buy a bag fisher berries.  Picked it up, started to trade, decided I wanted to do check some other shops first.  Ended up leaving that shop to check another one, talked to the other shopkeeper and found $fisher berries[98]$ in my side of the trade menu.  *oh shit*

But nothing happened.  I returned the bag, and everyone was totally cool with it.  Anyone know what's changed?  My theory is that there's now some sort of grace period for returning goods to shops, or maybe that was just a glitch.  The shopkeeper could clearly see me leave the shop with his bag, and no facepunching ensued.
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Monkeyfacedprickleback

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Re: New Release, New Questions!
« Reply #58 on: February 14, 2012, 08:17:05 pm »

On the subject of merchantsI have a few questions. One, Where can I buy quivers/Waterskins/backpacks/crutches?
THe used to be in a general goods store but now I can only find import stores filled with gems. I lost my foot, How am I supposed to walk without a crutch. And With thirst back I like to use quivers as extralarge water skins. (they hold 20 unitsof liquid rather then the three that waterskins hold.)
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Angel Of Death

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Re: New Release, New Questions!
« Reply #59 on: February 14, 2012, 08:27:28 pm »

How do I get un-thirsty as a vampire? Do I have to drink the blood of a specific race?
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