There's no way Tabitha would be able to carry all that wood to the workbench, so she uses only 8p of Wood and 2p of Iron. Unfortunately, without any proper metalworking tools she is only able to craft a
Crude Iron Spear but none of the materials go to waste.
Meanwhile, intrigued by the object that had been hidden behind the crates in the backroom. Leonardo prods the majestic creature with his foot a few times before noticing the writing on its side... It's some sort of
Generator.
Even meanwhiler still, David scours the landscape around the hills for any signs of civilization, or water, but the hills do everything in their power to block the view of anything important from the group.
9:08 AM, Day 1Character Statuses:Leonardo Sinad:
Health: 65/65
Hunger: 45/45
Thirst: 65/65
Dexterity: +2
Intelligence: +1
Willpower: +0
Skills:--
Blade Weapons: 5/20 (0/1,500)
Dodge: 5/20 (0/1,500)
Cooking: 5/20 (0/1,500)
Wound Dressing: 5/20 (0/1,500)
Pathfinding: 5/20 (0/1,500)
Persuasion: 5/20 (0/1,500)
Inventory:--
-
-
-
-
-
Equipment:--
Head: Newsboy Cap
Eyes:
Neck:
Chest 1: Jacket (1 Resistance)
Chest 2:
Back:
Left Wrist:
Right Wrist:
Left Hand:
Right Hand:
Waist:
Legs 1: Track Pants
Legs 2:
Left Hip: Knife Strap (Knife)
Right Hip:
Left Foot: Old Shoe
Right Foot: Old Shoe
Weapon:
David Du'vaugh:
Health: 60/60
Hunger: 40/40
Thirst: 60/60
Dexterity: +3
Intelligence: +1
Willpower: +0
Skills:--
Dodge: 5/20 (0/1,500)
Rifles: 15/20 (0/2,500)
Submachine Guns: 10/20 (0/2,000)
Gunsmithing: 5/20 (0/1,500)
Inventory:--
-3 1 5.56mm Clips (Rifle) (5/5)
-10 Coins
-
-
-
Equipment:--
Head:
Eyes:
Neck:
Chest 1: Worn Shirt
Chest 2:
Back:
Left Wrist:
Right Wrist:
Left Hand:
Right Hand:
Waist:
Legs 1: Worn Pants
Legs 2:
Left Hip:
Right Hip:
Left Foot: Old Shoe
Right Foot: Old Shoe
Weapon: Bolt-Action Rifle (5.56mm)
Alana Tyr:
Health: 65/65
Hunger: 45/45
Thirst: 65/65
Dexterity: +2
Intelligence: +1
Willpower: +0
Skills:--
Block: 5/20 (0/1,500)
Dodge: 5/20 (0/1,500)
Blade Weapons: 15/20 (0/2,500)
Pathfinding: 10/20 (0/2,000)
Inventory:--
-5 Coins
-
-
-
-
Toolbelt:
-
-
-
Equipment:--
Head:
Eyes:
Neck:
Chest 1: Worn Shirt
Chest 2: Jacket (1 Resistance)
Back:
Left Wrist:
Right Wrist:
Left Hand:
Right Hand:
Waist: Toolbelt (+3 Inventory Slots)
Legs 1: Worn Pants
Legs 2:
Left Hip:
Right Hip:
Left Foot: Old Shoe
Right Foot: Old Shoe
Weapon:
Walrus McBandage:
Health: 60/60
Hunger: 40/40
Thirst: 60/60
Dexterity: +0
Intelligence: +5
Willpower: +0
Skills:--
Alchemy: 15/20 (0/2,500)
Medicine: 10/20 (0/2,000)
Wound Dressing: 10/20 (0/2,000)
Inventory:--
-25 Coins
-
-
-
-
Equipment:--
Head: Crown of Thorns
Eyes:
Neck:
Chest 1: Robes
Chest 2:
Back:
Left Wrist:
Right Wrist:
Left Hand:
Right Hand:
Waist:
Legs 1:
Legs 2:
Left Hip:
Right Hip:
Left Foot: Old Sandal
Right Foot: Old Sandal
Weapon:
Markus Ludwig:
Health: 65/65
Hunger: 45/45
Thirst: 65/65
Dexterity: +3
Intelligence: +0
Willpower: +0
Skills:--
Pistols: 5/20 (0/1,500)
Rifles: 20/20
Heavy Weapons: 10/20 (0/2,000)
Inventory:--
-10 Coins
-
-
-
-
Equipment:--
Head:
Eyes:
Neck:
Chest 1: Worn Shirt
Chest 2:
Back:
Left Wrist:
Right Wrist:
Left Hand:
Right Hand:
Waist:
Legs 1: Worn Pants
Legs 2:
Left Hip:
Right Hip:
Left Foot: Old Shoe
Right Foot: Old Shoe
Weapon: Knife
Tabitha Hackman:
Health: 65/65
Hunger: 50/50
Thirst: 70/70
Dexterity: +0
Intelligence: +2
Willpower: +0
Character Skills:
Heavy Weapons: 5/20 (0/1,500)
Farming: 3/20 (0/1,300)
Cooking: 4/20 (0/1,400)
Carpentry: 3/20 (22/1,300)
Smelting: 3/20 (0/1,300)
Metalsmithing: 3/20 (22/1,300)
Mechanic: 4/20 (0/1,400)
Gunsmithing: 5/20 (0/1,500)
Salvaging: 4/20 (0/1,400)
Inventory:--
-4 20mm Grenades
-Knife
-
-
-
Toolbelt:
-
-
-
Equipment:--
Head:
Eyes:
Neck:
Chest 1: Black Jumpsuit and Tank Top
Chest 2:
Back:
Left Wrist:
Right Wrist:
Left Hand:
Right Hand:
Waist: Toolbelt (+3 Inventory Slots)
Legs 1: ^ Black Jumpsuit ^
Legs 2:
Left Hip:
Right Hip:
Left Foot: Old Shoe
Right Foot: Old Shoe
Weapon: Makeshift Grenade Launcher (20mm Grenades)
Bruce Clarkson:
Health: 70/70
Hunger: 50/50
Thirst: 70/70
Dexterity: +1
Intelligence: +0
Willpower: +0
Skills:--
Dodge: 4/20 (1,400)
Pistols: 4/20 (1,400)
Smelting: 3/20 (1,300)
Metalsmithing: 3/20 (1,300)
Mechanic: 5/20 (1,500)
Gunsmithing: 2/20 (1,200)
Salvaging: 12/20 (2,200)
Driving: 3/20 (1,300)
Machine Operator: 3/20 (1,300)
Pathfinding: 2/20 (1,200)
Inventory:--
-10 Coins
-
-
-
-
Equipment:--
Head:
Eyes:
Neck:
Chest 1: Old Shirt and Tie (+1 Persuasion)
Chest 2: Old Vest (+1 Resistance)
Back:
Left Wrist:
Right Wrist:
Left Hand:
Right Hand:
Waist:
Legs 1: Old Pants
Legs 2:
Left Hip:
Right Hip:
Left Foot: Old Shoe
Right Foot: Old Shoe
Weapon: