=+=+=+=+=Morgan=+=+=+=+=
The person(s) shuffled around in the tent a bit, then walked out. Apparently, it was a single girl, in her teens, and clothed in black form-fitting clothes. She had many freckles, was brown-headed and short. On her shoddy leather belt were a number of blades.
She looked alarmed at Morgan...
(A) Subdue her since its your job!
(B) Talk like a civilized person!
(C) Just kill 'er.
(D) Something else.
=+=+=+=+=Sherz=+=+=+=+=
The kid blinked, then realized you are just a normal human. He mumbled something like, "didn't see you sir, in the dark ..." He looked at Sherz again, the wandered back into his house.
(A) <insert action>
=+=+=+=+=Aelis=+=+=+=+=
The bloody herbs are used for life potions and other healing potions, you recall. The wurds can be both eaten cooked or used for a magical potion that gives you a temporary boost of strength. The mandrake was a rare herb that could be used anywhere and strengthen anything. The nightbell is usually used as a mana potion that is mildly poisonous, but this one seemed rather warped.
(A) <insert action>
=+=+=+=+=Gunther=+=+=+=+=
You walk over to another tent. The merchant and his assistants have strewn out a large number of shields and pikes. You notice the following main types:
Bucklers
Round shields
Polygon shields
Kite shields
Tower shields
The last two were much larger than the first three types.
(A) <insert action>
(B) Rampage the store
(C) Leave
=+=+=+=+=Irin=+=+=+=+=
You realize that you just left the safety of town behind you without even stringing your bow! You facepalm and sit down. Taking the bow out of its sheath(?) you bend it accordingly and restring it. To fletch an arrow, you think, you would need wood for the shaft, arrowtips for the ...tip, feathers for stability, and a set of handicraft tools.
(A) Shoot a bird
(B) Catch a chicken
(C) Assault a tree
(D) Go terrorize buy some arrowtips
(E) Buy a set of tools
(F) Something else
=+=+=+=+=Nirfly=+=+=+=+=
You drop down low (not that it's a long distance) and start searching around for tracks. You easily recognize the faint imprints of rabbits and start following them. Ten minutes later, you chance on the rabbithole.
(A) Smoke 'em out.
(B) Stalk the entrance and shoot them as they come
(C) Something else
=+=+=+=+=Sinsot=+=+=+=+=
Your hunger overcomes you, and you attack!
---Surprise round
You swipe at the prey three times each with your razor nails!
13
16
17 == 46 damage. The prey gives into pain!
---Round 1
You jump at the helpless human and pin him to the ground.
The prey is helpless.
You expertly dig into the prey and start munching away. The prey returns to consciousness and starts screaming.
=+=+=+=+=Arnois=+=+=+=+=
You walk out of the stockade and observe Irin stringing her powerful bow.
(A) <insert action>
(B) Rip, tear, devour
=+=+=+=+=Amane=+=+=+=+=
You wander over to the slums.
Daily, you muse, horrible deeds are passed...
Before your eyes in a narrow alley, a child is being threatened by two burly teenagers. They seem to be forcing the child to buy three loafs of bread with two copper pieces and bring back a silver piece in change.
(A) <action>