- Build two Woodcutter's Huts
- Build two Hovels
- Search for Fertile Farmland
Your people set about their work immediately with half of them beginning the construction of hovels, and Woodcutter's Huts that will fill most of your basic needs. Over the next week the Woodcutter's Huts are completed, and the majority of the Hovels are completed, your people say they will be finished by the end of this week. Meanwhile, your search for fertile farmlands goes well when you find that the grasslands near the beach seem to be quite rich, and useful for farming.
Besides those going-ons several of your people have claimed to see boats on the horizon, or going between the closer islands, while even more claim to have seen groups of creatures moving within the forest. If there is something out their you believe the strangeness of your group will hold them at bay for a little while, but eventually they will get used to your presence, and come after you.
Things To Be Addressed (These are just the Main Things)
- Name the Town
- Name the Island
- Assign People Work
- Finish Construction on the Hovels
Advice Section
'Due to the creatures that are roaming within the forest I would suggest building some defenses, and working on forming a small military force, my Liege. It will take several weeks, and a large part of our populace to build, but it will put us ahead when the beasts do attack.'
Populace: 200 (- 60 Building Hovels)
Troops: None
Food: 4 Units
Resources: 1 Lumber
Structures:
- 2x Woodcutter's Huts [0/40 Workers, Weekly Output: 0, Upkeep: None]
- 2x Hovels [1 More Week Until Completion, and 1 Unit of Lumber, Houses 50 People, Makes Illness Less Likely, and Death from Hypothermia]
Farm: [3 Wood, 2 Week, 30 People To Build] Farms are fields that are dug up, and sown with the seeds of plants to produce food for the populace. One Farm can produce large amounts of Food if worked correctly, but they require large numbers of workers. [Requires 30 Workers Afterward, and Produces 3 Units of Food a Month]
Hunter's Lodge: [1 Wood, 1 Week, Requires 10 People to Build] The Hunter's Lodge is where your peoples' Hunters organize, and prepare for their Hunting Trips as well as they come to skin, and prepare the meat, and hides they get from the animals. [Afterwards 20 People are Required to Hunt, and each week they do hunt this Lodge will Produce 1.5 Food]
Hovels: [2 Wood, 2 Weeks, 30 People To Build] Hovels are where your people will live, and they are required if you wish your people to survive through winter, and manage to survive the numerous illnesses they are sure to encounter. [Houses 50 People, Makes Illness Less Likely, and Death from Hypothermia (Freezing to Death)
Woodcutter's Hut: [1 Wood, 1 Week, 10 People To Build] Here is where your woodcutter's will repair their equipment, prepare trees for usage in construction, and do all actions a woodcutter would require. [Requires 20 People to work, and produces 1 Lumber a Week]
Wooden Palisade: [8 Wood, 4 Weeks, 60 People To Build] This will defend your people from the terrors that stalk the forests, and come from the sea, and will provide some extra semblance of safety to comfort your people. [Requires Upkeep of 1 Lumber/Month, Provides Protection from Wild Beasts, and Attacking Savages]
As you can probably tell you'll gain new structures by building other structures, or discovering new resources. The Larger the construction the longer it will take, so building a wooden keep right now is possible, but it would take several months, a large quantity of lumber, and a large work force to build it.