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Poll

Should I keep the Bloody A intact where it is and dig around it?

Yes
- 21 (84%)
No
- 4 (16%)

Total Members Voted: 25


Pages: 1 2 [3] 4 5 6

Author Topic: I had a stable population of 300 and got bored. So I'm digging EVERYTHING out  (Read 15709 times)

ThatAussieGuy

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Cheers.  I figured it just wasn't deconstructing them all when an adjacent square was channeled down. 

Valikdu

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I'd say "You're insane!" if I weren't the one who makes grimdark My Little Pony fanfiction come to life.
So... GL with the diggin' :D

ThatAussieGuy

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I'd say "You're insane!" if I weren't the one who makes grimdark My Little Pony fanfiction come to life.
So... GL with the diggin' :D

I'm not insane, I'm just dwarfy

ThatAussieGuy

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Worked out why everything had slowed down - most of my miners were hospitalized.  Whoops.  I've assigned random peasants the job of mining, so hopefully the seventh level will get dug out a little faster now.

Also I saw this


That's... somewhat eerie really.  I think my dwarves are learning and trying to communicate with me...  :o

Loud Whispers

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Aussie.

They know where you live.

ThatAussieGuy

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Oh. Crap.  I never thought of THAT.  :o

Considering they're dying at a rate similar to that I went through with my last two forts, only with a stable civ to keep constant migrants coming this time,  they could get rather upset with me...  :-\

edit: Hmm... Need a ruling from you nutters... Should I build around that oval area where it is and leave it intact?  With a length of stone left intact to keep it connected to the fort if necessary, of course.

Loud Whispers

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Dig around it of course. And roof over it.

What wonders shall your Dwarves achieve next?  ???

blue sam3

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In the fortress prior to this current megaproject, I decided that I wanted a perfectly level, and flat foundation to start from.

This ncessitated removal of almost 30 zlevels of "mountain", because all my attempts to generate a less mountainous world with custom gen options resulted in worlds without dwarves...

It took about 30 dwarf years to dig it out, and the raw stones menu in the stocks screen would sometimes crash df to desktop.

Realizing that it would take even longer to dump all the stone in an atomsmasher to destroy it, I abandoned and deleted the world.

Oh I've done this.  The trick is to have a large number of unskilled miners instead of a few really good ones.  They'll all probably be legendary by the time they're done digging out the mountain, but hey, that's a bonus.

It really cuts down on the amount of stone.  Also, DFhack's autodump is awesome for things like that.  Build your atomsmasher, dump it all under it, pull the lever, save before hand in case the game crashes.  Save some of the stone for the construction of your fortress.   Alternatively, dump it all in one quantum dump and then unforbid it and use it to build your fortress.

I don't usually use cheating tools. After 30 dwarf years of "just a plump helmet farm, a barracks, and a midget military while ignoring the caravans, and 90% of my population was born on site", I was already bored to bloody tears.  The idea of wating another 30 to 50 dwarf years to remove 30zlevels worth of rubble with 50 or so dwarves was more than I could bear.

It's generally quicker to have one dwarf spamming masterwork stone crafts to sell to the caravan whilst you're doing it. That way, you get big migrant waves, and thus faster digging.
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Oliolli

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I think you should mine the "A". You're trying to mine everything apart from the fort, if you don't mine it, the job will be seen as unfinished.
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Feb

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or make massive blood pools so you can spell out the rest of your name, in blood, immortalized as a stamping of your quasi-existence
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ActnMoviHeroBoy

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Just make sure your dwarves don't go clean it up. Given how quickly they don't clean up that massacre in the dining hall, I feel like they're gonna make that their top priority.
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The landscape routinely being soaked in flammable fluids somehow seems less than benevolent.
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Elf Lover

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Don't mine the A. Leave it, dig everything out down to the magma sea.
Then, export the file and send it to Toady.
Show him who's boss.
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Loud Whispers

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Show him who's boss.

*Inb4 Toady makes the magma sea sentient and explosive*

Kofthefens

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What percentage of the way through are you with the project? And how many dwarf years has it taken so far?
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ThatAussieGuy

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What percentage of the way through are you with the project? And how many dwarf years has it taken so far?

I'm 7 levels down out of 120 and so far it's taken about two dwarf years at 20 fps.  My digging will probably come to a screeching halt once I get to the level above the first cavern though - I'll have to send the masons into it to seal off the edges before they're exposed to sunlight (and thus un-sealable due to it being "too close to the map edge")
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