Dwarven fortresses are quite communistic systems: all food, goods etc. belong to the fort and are in anybody's use. Dwarves usually own only their clothes, their apartments aren't actually owned by them, you can anytime kick that dwarf out of his bed and move it next to refuse pile.
And guess who is the comrade. You.
That's... not exactly how
communism works. Or how it's supposed to work, anyway.
The concept of private ownership is still there in regards to consumer goods, housing and such, although how exactly those are assigned to individuals (bought from state store on state-paid wages, distributed based on "units of work" done, handed out according to need
1) or whatever...) is a point of divergence within the communist ideology itself.
1) The problematic issue being the definition of "unit of work" or, indeed, "need".Actually, the DF "economy" (or rather the lack thereof) is rather close to the Marxist ideal of
"From each according to his ability, to each according to his need"; every Dorf works for the benefit of the fortress and is in turn provided with what creature comforts the fort has to offer. (Well, depending of course on what you as the
evil overlord benevolent guardian of the fort deem fit...)
There are also certain elements of the feodal system in play, such as the nobility with their
outrageous completely reasonable demands for
ridiculously luxurious status-appropriate housing and summary punishments for violating their mandates, as well as the universal military conscription system (that usually sees the lowest-class
peons unskilled workers assigned to FB-slaying duty).