9 August 1945:
In a bright flash of light the Japanese city of Nagasaki is annihilated, killing almost 40.000 people and ending the second World war. At the Western front the war had been decided earlier, but now the time had come to divide the spoils of war and to rebuild. Agreements were made to prevent a war on this scale from ever happening again. The german scientist teams were broken up, and the knowledge of rocketry was spread around the world. The V-2 had been a terrible weapon: mostly silent, unstoppable once launched and armed with almost a ton of explosives. But now the time had come to use this knowledge for the benefit of mankind, to learn new things and to ensure peace and prosperity around the world.
1 January 1946:
You have been appointed leader of the national space program. For now you have a tight budget and almost no facilities but that will soon change, as your prestige and honor raises with your succeses. However similair organisations have arisen around the globe. For now it's just a friendly competition, but it might soon turn into a dangerous and fast arms race.
This is another Multiplayer game. It has nothing to do with my other games however(Nope, not another crazy race game). I'm looking for up to 8 fairly active players. The game will at least be updated weekly but I aspect a bit more player input than just a few lines in the sense of "Build SPace shuttle". As you might have guessed, you're all all the leaders of various nations space programmes.
The rolls wil mostly be d100's, unless other situations apply.
-Scientist: You're a scientist yourself, so of course you're science deparement is the pride of your organisation
-Can do research yourself
-+5 to other scientist efforts
-Lobyist: You're hard work in public relations allows you to easily charm the public
-P.R: Allows you to raise or lower the amount of prestige gained by a certain mission.(Both yourself and other players )
-Can use money to gain prestige
-Engineer: You design and build things. This gives you an advantage in rocket construction
- Can design rockets yourself
-+5 to others designing rolls
-Astronaut: You're actually not an astronaut, but are at least a qualified test pilot.
- Can join missions yourself( Doubles prestige gain/ loss)
-+5 to astronaut training/rolls
-Businnesman: You're managing talents allow you to run this organisation at peak efficiency
- You can gain extra money.(+10%)
- You start with double money
All players also have right of exactly one special thing they got from the german research teams. Be it a scientist, a component or maybe something else...
Player name:
Archetype:
Funds: 10.000 (20.000 with business man archetype)
Organisation Name: Have fun with Acronyms
-Motto:
-Nation: Your the national organisation of some country
-Researched components(Please place these in a spoiler)
- Small fuel tank ( 125 liters of liquid fuel per meter hight)
- Small thrusters Weight 100 kg,Failure chance 50%, 1meter high, Can carry 2kg of weight to LEO per liter fuel, Max fuel use: 1000)
- Single stage hull(75 kg weight per meters high, max 10 meters)
-Designs
-None at the moment
-Assets
-
Small labs -
Small launchpad -
Small Mission Control -
Small manufacturing and design factory
-Special people
-None yet
-Special thingy:
-Whatever you looted from german rocket research
One: research the components
Two: Design the rocket( Specify which components you use, how big they are)
Three: Build the Rocket(You get a prototype for free when designing one.
Four: Launch
Five: If spontanous explosion, redo. If not advance to 6
Six: Jump a hole in the air then redo from start.
Prestige is gained from succesful missions and subtracted for failed ones. Prestige modifies your funding(500*prestige+1000) and might allow you to get other benefits.
Almost anything is permitted, as long as there's an agreement between both players. Here are some sample agreements
Sell/Buy rockets: You sell build rockets to another nation, they can try to reverse- engineer, but that is hard.
Sell/Buy rocket blueprint: They give you the blueprint to build the rocket. This does not give you the related techs, though you can try to reverse engineer them
Sell/Buy techs: What do you tink it does?
Sell/Buy service: Example: one organiztion pays another to bring a sattelite in orbit
Warning though: Trades may be intercepted, there are shipping fees(you're sending rockets after all) and nation may order trade embargoes
Nations have relationships, which may help or hinder you with your ambitions. Every turn one random event happens that can influence these relations
One global event roll/turn:
1-20: Relations worsen between two countries
21-40: Relation improve between two countries
41-50: Random nation's economy get better
51-60: Random nation's economy get worse
61-65: Global economic recession
66-70: Global economic boom
71-90: Solar storms: Everyone not inside a magnetosphere is dead
91-100: No event this turn.
25% chance/player/turn of a random event:
1-20: New scientist
21-40: Lose scientist
41-50: Minor prestige gain
51-60: Minor prestige loss
61-75: Bonus funds
76-90: Lose funds
90-100: Minor boast to research.
For payload of multistage rockets:
Thrust stage 1/(Weight stage 1+Weight stage 2+ Payload)+Thrust stage2/ (Weight stage 2+ Payload) needs to be greater of equal to one
For other destinations than LEO( Multiply the weight(of the rocket) by X)
LEO: X=100%
MEO X= 125%
GEO X=150%
Out of orbit X= 200%
The moon:
Landing: 25% extra thrust
Take-off 25% extra thrust
Out of orbit 100% extra thrust
To get something into orbit multiply the weight of the object(payload) in question by 110%.
For thrust bonuses multiply the amount of thrust by your thrust bonus( Pretty straightforward)
Thrust is calculated by multiplying the amount of fuel by the fuel burn rate.( STandard 2kg for 1liter). This happens before the thrust bonus.
Since the prices aren't really that important
Hull plating: 25 per meter
Fueltank: 50 per meter
Engine : 100
Yes.
Gimme a moment.
Small station part(1m):
Weight: 400
Can contain:
Small lifesupport(3 People)(Small)
Storage area(Doubles storage capacity)
Small Power and computing hub( minimum 1 per station: command center) A small command station can support a station of up to 10 modules
Other
Storage capacity:100
Power required: 0.2 ( 1 solar panel= 1)
Medium station part:(2 m)
Weight: 600
Can contain:
Medium lifesupport(9 People)
Storage area(Doubles storage capacity)
Power and computing hub( minimum 1 per station: command center) A small command station can support a station of up to 25 modules
Other
Storage capacity:300
Power required: 0.25 ( 1 solar panel= 1)
Large station part (3M)
Weight: 800
Can contain:
Storage area(Doubles storage capacity)
Large airlock
Power and computing hub( minimum 1 per station: command center) A small command station can support a station of up to 40 modules
Other:
Storage capacity:500
Power required: 0.4
Large station part (4M)
Weight: 1000
Can contain:
Storage area(Doubles storage capacity)
Large airlock
Power and computing hub( minimum 1 per station: command center) A small command station can support a station of up to 60 modules
Other:
Storage capacity:800
Power required: 0.5
Also note that your current technology caps out at 5. From then on you have to come up with something new if you want larger station parts. ( Like inflatible parts, origami parts, accordeon parts... Idon't know)
Players:
Player name: Xin Su
Archetype: Lobbyist Political Commissar
Funds: 10.000(+1000)
Prestige:0
Organisation Name: Chinese Assembly for Space Exploration (CHASE)
-Motto: Ensuring China's dominance of the Solar System.
-Nation: People's Republic of China
Fuel[ Storage
- Small fuel tank ( 125 liters of liquid fuel per meter height)
Propulsion
- Small thrusters Weight 100 kg, Failure chance 50%, 1meter high, Can carry 2kg of weight to LEO per liter fuel, Max fuel use: 1000)
Chassis
- Single stage hull(75 kg weight per meters high, max 10 meters)
- Small labs (1 research/year for $1000)
- Small launchpad (Max rocket height of 10m)
- Small Mission Control (1 launch/year)
- Small manufacturing and design factory: (Can build rockets, can design new rockets ($2000 + cost))
A German engineer (+25 to designing)
Brief recent national history: China was hit hard by both the Japanese and their own civil war. Perhaps in another reality, they would still be fighting. Here, the Nationalists refused to cooperate with the Communists (Despite their attempts for a temporary truce) against the invading Japanese. The Japanese used this for a propaganda campaign, and would ultimately make more gains in China than they otherwise might have. This had little real impact on the grand scale, but people were outraged at the Nationalists, who were quickly beaten back to Taiwan. Thanks to extensive Russian aid, China's economy is rapidly recovering.
Xin Su worked for one of Mao's underlings. His organizational talents were helpful during the war. When the news of German rocketry teams being spread reached him, he managed to get an audience with Mao. After weeks of negotiation, Mao was finally convinced to invest in a space program lead by Xin Su. He would both prove that a Communist space program could beat (or at the very least, rival) the likely Capitalist space programs, and extract extraterrestrial resources for a growing China if he valued his life.
The site is surrounded by mountains, and located in the Anhui province, in the south-east of China. The primary access is by rail. The labs, factory, and mission control building are clustered together on the outskirts of Shijie Town, while the launchpad is in a field a mile away.
Player Name: Urist McLowe
Archetype: Engineer
Funds: 10,000(+2000)
Prestige:0
Organisation Name: DeWard Aeronautical Research Foundation [DWARF]
Motto: Strike the moon!
Nation: Scotland
Fuel[ Storage
- Small fuel tank ( 125 liters of liquid fuel per meter height)
Propulsion
- Small thrusters Weight 100 kg, Failure chance 50%, 1meter high, Can carry 2kg of weight to LEO per liter fuel, Max fuel use: 1000)
Chassis
- Single stage hull(75 kg weight per meters high, max 10 meters)
-Small labs(1 research action per year, researching cost 1000 money)
-Small launchpad(Can launch rockets of up to 10 meters)
-Small Mission Control (Can monitor exactly 1 launch a year)
-Small manufacturing and design factory:( Can build rockets, can design new rockets( 2000+Price rocket))
Scotland's fate was necessarily tied to that of the whole UK during WWII. After coming off its prewar economic crisis, the future looked bleak... until the founding of the DeWard Astronomy Research Foundation by Hugh DeWard. DeWard saw a future of Scotland as a haven for high technology and what it could do for the world. His famed "Reach for the Skies" speech secured his governmental funding and attracted many brilliant minds from the whole of Europe, including some German expatriates. His sudden death on December 12th, 1945 was a blow to the Foundation's aims, but it is believed that his right hand man, Urist McLowe, will be able to live up to the ideals of its founder.
Player name: Friedrich von Hohenzollern
Archetype: Astronaut
Funds: 10.000(+1000)
Organisation Name: W.A.T. (West-German Aeronautical Technologies)
-Motto: Inveniam viam aut faciam ( either i'll find a way, or I'll make one)
-Nation: Western Germany
Fuel[ Storage
- Small fuel tank ( 125 liters of liquid fuel per meter height)
Propulsion
- Small thrusters Weight 100 kg, Failure chance 50%, 1meter high, Can carry 2kg of weight to LEO per liter fuel, Max fuel use: 1000)
Chassis
- Single stage hull(75 kg weight per meters high, max 10 meters)
-Assets
-Small labs(1 research action per year, researching cost 1000 money)
-Small launchpad(Can launch rockets of up to 10 meters)
-Small Mission Control (Can monitor exactly 1 launch a year)
-Small manufacturing and design factory:( Can build rockets, can design new rockets( 2000+Price rocket))
-Special people
- German Secret Weapons Scientist (+40 bonus on Weaponized Research)
Player name: Alexis Solsona
Archetype: Engineer
Funds: 10.000
Organisation Name: Science, Technology And Research in Space (STARS)
-Motto: Vamos a infinito y más allá!
-Nation: Spain
Fuel[ Storage
- Small fuel tank ( 125 liters of liquid fuel per meter height)
Propulsion
- Small thrusters Weight 100 kg, Failure chance 50%, 1meter high, Can carry 2kg of weight to LEO per liter fuel, Max fuel use: 1000)
Chassis
- Single stage hull(75 kg weight per meters high, max 10 meters)
-Small labs(1 research action per year, researching cost 1000 money)
-Small launchpad(Can launch rockets of up to 10 meters)
-Small Mission Control (Can monitor exactly 1 launch a year)
-Small manufacturing and design factory:( Can build rockets, can design new rockets( 2000+Price rocket))
-Eckbert Faust - German Thruster Scientist (+40 to assigned Thruster Research)
Spain had owed a fair bit to Germany, as they had provided military and financial support to General Franco during his Coup in 1936. Spain as a whole was quite happy to stop paying Germany back in Money and Volunteer soldiers once the tides had turned. Freed of the debt, Alexis Solsona saw the opportunity to hack a piece out of the German dismembered missile programme. On gaining an audience with the Generalissimo, she persuaded him to put a small amount of the resources that would have gone to the German's into a Spanish Space Programme, in order to keep up with the other major powers.
Alexis had inherited her fathers company 'Ciencia, Tecnología y Investigación' and, on seeing other successful programmes, remodelled the Company, taking an English name (Easier for those American's to get their heads around) and highlighting it's new focus, the STARS.
The facilities themselves are nestled into the Pyrenees, with the Launchpad a five minute ride to the south. It is fairly remote, but easily accessible.
Player Name: Dr James Smith
Archetype: Scientist
Funds: 10,000
Organisation Name: American Space Technology and Research Organisation (ASTRO)
Motto: Exploring space for the greater good of mankind.
Nation: USA
Fuel[ Storage
- Small fuel tank ( 125 liters of liquid fuel per meter height)
Propulsion
- Small thrusters Weight 100 kg, Failure chance 50%, 1meter high, Can carry 2kg of weight to LEO per liter fuel, Max fuel use: 1000)
Chassis
- Single stage hull(75 kg weight per meters high, max 10 meters)
- Small labs (1 research/year for $1000)
- Small launchpad (Max rocket height of 10m)
- Small Mission Control (1 launch/year)
- Small manufacturing and design factory (Can build rockets, can design new rockets ($2000 + cost))
German structural engineer: +40 chassis research
I will choose those players who's entries I like most(Assuming I can choose, never got a waitlist before). A bit of roleplaying/ Description is encouraged. Creative thinking is encouraged. Only one organisation per nation, first come, first pick(Reserving permitted).