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Author Topic: The Space Race: Forum game(6/8 Players) Turn 24: 1969-1970  (Read 119529 times)

10ebbor10

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Re: The Space Race: CHASE
« Reply #300 on: February 29, 2012, 01:55:45 pm »

Anti-espionage security guards. ($1000)

I assume this is a 1 time thingy? Upgrading buildings( inlcudes security) costs 5000( then 10.000 you now the drill)
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Kashyyk

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Re: The Space Race: Forum game(8/8 Players) Full. Turn 8: 1953-1954
« Reply #301 on: February 29, 2012, 02:04:05 pm »

So this is one of those rebel rockets huh? The design is familiar, too good to be cobbled together by a bunch of farmers. The workmanship just screams German. Once the boys have examined the Warhead that came with it, I'll have Dr Faust examine the thrusters. See if we really are the world leaders on that front. And, knowing the tendency for my team to destroy the lab, I think I'll look for somebody who actually knows what he's doing.

Research
-Dr Faust lightens the thrusters yet more
-Reverse Engineer that Thermobaric Warhead

Design
Modify the following design:
-El Perajo Cantor II
Height: 10 meters
Weight:1917.5kg (2259.375kg at MEO)
Thrust: 2250kg to stabilised MEO
Payload: 110kg (148.5 at stabilised MEO)
-'Mano de Ayuda' x4 (+195kg thrust)
-Single Stage Hull (10m) = 750kg
-Small Thruster (1m) = 57.5kg
-Small Fuel Tanks (8m) =1000kg
-Communications Satellite (1m) = 110kg

Construction
Construct the final 8 meters of the El Parajo Cantor II to the specs above
Construct 1 Mano de Ayudo

Other
Declare that STARS will get a communicating satellite into MEO within 3 years
Inform all the Spanish university's that STARS is looking for talented individuals to help explore the next frontier (bonus to getting a scientist in the next few turns? Don't mind spending funds on it)

Expenses
4850 (3k Thrusters, 1k Thermobaric, 250 Booster, 600 rocket)
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Nirur Torir

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Re: The Space Race: CHASE
« Reply #302 on: February 29, 2012, 02:30:30 pm »

Anti-espionage security guards. ($1000)

I assume this is a 1 time thingy? Upgrading buildings( inlcudes security) costs 5000( then 10.000 you now the drill)
It's just a temporary measure for this year. Gotta protect my solar panel monopoly from the prying eyes of the international community somehow.
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Toaster

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Re: The Space Race: Forum game(6/6-8 Players) 2 SPots open. Turn 5: 1950-1951
« Reply #303 on: February 29, 2012, 02:59:16 pm »

Urist took the idea from the idea box and studied it.  Hmm... interesting.  He'd doodle up a design and pass it along to the eggheads.

They seemed to appreciate the new computer system- research went by well last year.  They had some suggestions for improving and expanding it- what with his good budget graces these days, Urist figured he could indulge their requests.

The time was drawing near on his statement.  Urist figured it was doable, but they'd need the perfect rocket for it (and a light enough person to launch- it'd have to be someone skinny at this point.)

Urist practiced his laugh for a few minutes, then got to work.



Research:
Life Support Module:  Expand the weight capacity more!

Rocket Escape:  Make it more reliable.

Large Thruster:  Keep getting that explosion risk down.


Designs:
Now I can do a new design!

[Personal Design]

Lance Mk I

Height: 20m
Weight:  4550 kg
Available Payload: 4826 kg to LEO

Stage 1:
2 stage hull (10 meter): 100*10-> 1000kg
Large thruster (2 meter): 400kg, 4000kg To LEO
Solid fuel tanks x8 (8 meter): 1000kg
Weight: 2400kg

Stage 2
1 stage hull ( 10 meter): 75*10-> 750kg
Large thruster (2 meter): 400kg, 3150kg To LEO
Normal fuel tanks x8 (8 meter): 1000kg
Weight:  2150 kg


Building:
Expand the computer system for the lab.


Other:
Continue to practice my maniacal laugh.  It needs to be at its best.

Expenses:  14k (4k research + 10k building)


I'm assuming that rocket attachment thing is a researchable item.

By my calculations, this rocket is actually capable of the 200% thrust needed to leave Earth orbit entirely.  Is that correct?
« Last Edit: February 29, 2012, 04:42:44 pm by Toaster »
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Nirur Torir

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Re: The Space Race: Forum game(8/8 Players) Full. Turn 8: 1953-1954
« Reply #304 on: February 29, 2012, 03:13:52 pm »

I think that's at 299% thrust. Solid fuel engines apparently can't be turned off (unless mine solid fuel's just terrible), though, so I'm not sure what a pure solid fuel rocket will accomplish.

10ebbor10: I sorta hate to ask because it further complicates the math, but can a single stage rocket with solid fuel use liquid fuel boosters to stabilize orbit?
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Toaster

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Re: The Space Race: Forum game(8/8 Players) Full. Turn 8: 1953-1954
« Reply #305 on: February 29, 2012, 03:29:08 pm »

Hrm.  If that's the case, I should probably make the second stage normal fuel.  It'd be cool to write my name on it and send it off into infinity, though.

EDIT:  Actually, I think I can just barely make it out with a normal fuel second stage.  Going to redesign it as such and see what I can get.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

10ebbor10

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Re: The Space Race: Forum game(8/8 Players) Full. Turn 8: 1953-1954
« Reply #306 on: February 29, 2012, 03:36:52 pm »

I think that's at 299% thrust. Solid fuel engines apparently can't be turned off (unless mine solid fuel's just terrible), though, so I'm not sure what a pure solid fuel rocket will accomplish.

10ebbor10: I sorta hate to ask because it further complicates the math, but can a single stage rocket with solid fuel use liquid fuel boosters to stabilize orbit?
To the moon requires 200%/double of the amount of thrust needed then when going to LEO . Also Toaster, your large thruster produce 5000 kg worth of thrust and not 4000


The problem with solid fuel rockets is that they're basically oversized firework. Once you have lighted the fuse you can't change anything about it's trajectory.
And no, you can't use booster to stabilize your orbit. The booster are activated and burned at low altitude, That's why they're so cheap.


Edit: Used the maxed out stats of solid fuel rather then the one you have, my bad.
« Last Edit: February 29, 2012, 03:42:52 pm by 10ebbor10 »
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Toaster

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Re: The Space Race: Forum game(8/8 Players) Full. Turn 8: 1953-1954
« Reply #307 on: February 29, 2012, 03:43:22 pm »

How do you get 5000 thrust from solid fuel?  Oh hey, ninja.
 
1000 (fuel) * 2.5 (large thruster burn rate) * 1.6 (solid fuel bonus) = 4000

Normal fuel:  1000 (fuel) * 2.5 (large thruster burn rate) * 1.35 (normal fuel bonus) = 3150


Indeed, I think I can break orbit with normal fuel in the second stage, so I've adjusted the design to use that.  If I get 5000 kg worth from the large thruster, then I can break LEO with that rocket on the first stage.  Screw putting a man in LEO- let's do GEO!



Also, I think your math in the first post is broken.  It doesn't count the payload in the second stage calculation, which doesn't make sense- you could get any payload to orbit as long as the second stage could get there by that math.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

10ebbor10

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Re: The Space Race: Forum game(8/8 Players) Full. Turn 8: 1953-1954
« Reply #308 on: February 29, 2012, 04:08:04 pm »

How do you get 5000 thrust from solid fuel?  Oh hey, ninja.
 
1000 (fuel) * 2.5 (large thruster burn rate) * 1.6 (solid fuel bonus) = 4000

Normal fuel:  1000 (fuel) * 2.5 (large thruster burn rate) * 1.35 (normal fuel bonus) = 3150


Indeed, I think I can break orbit with normal fuel in the second stage, so I've adjusted the design to use that.  If I get 5000 kg worth from the large thruster, then I can break LEO with that rocket on the first stage.  Screw putting a man in LEO- let's do GEO!



Also, I think your math in the first post is broken.  It doesn't count the payload in the second stage calculation, which doesn't make sense- you could get any payload to orbit as long as the second stage could get there by that math.

Also here are your rockets stats. ( at least that's what I got)

LEO: 3858
MOO: 2477
GEO : 1571
OoO:  468

Now for a stable orbit:
LEO: 3507
MOO: 2251
Geo: 1428
OoO: 425

Oh, as for the escape rockets, it's in your researched parts, under payload
Oh dang-it. I forgot the payload there. I've been calculating rockets correctly though.
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Toaster

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Re: The Space Race: Forum game(8/8 Players) Full. Turn 8: 1953-1954
« Reply #309 on: February 29, 2012, 04:42:13 pm »

Math looks good to me.

Gotcha on escape rocket- I missed noticing it on the list there.  Turn modified accordingly.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Toaster

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Re: The Space Race: Forum game(8/8 Players) Full. Turn 8: 1953-1954
« Reply #310 on: February 29, 2012, 04:43:17 pm »

So what exactly is a stable out of orbit orbit?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

kingfisher1112

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Re: The Space Race: Forum game(8/8 Players) Full. Turn 8: 1953-1954
« Reply #311 on: February 29, 2012, 06:54:22 pm »

Research
-Lighter hulls.
Design: None
Building: Lab second floor.
Other:
Find a Structual scientist.
Expenses
5k lab
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I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

RulerOfNothing

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Re: The Space Race: Forum game(8/8 Players) Full. Turn 8: 1953-1954
« Reply #312 on: February 29, 2012, 07:07:26 pm »

A few questions:
  • Can I assume that the $5000 cost in my turn is to be able to use my scientist archetype ability, and until I pay I cannot use it?
  • Can I split this payment over two turns?
  • Will the reliability of the Redstone II increase any further?
  • How much does my SEA satellite cost?
  • Can I improve my labs to reduce the effect of critical failures?

Research:
Dr Smith is recovering from his injuries, and will not conduct any research this turn.
Lab 1 will make another attempt at making a life support module (and go easy on the liquid oxygen this time) (-$1000)
Lab 2 will continue improving the standard fuel (-$1000)
Research cost:$2000

Design:
None this year.

Construction:
None this year.

Production:
1 Redstone II (-$775)
1 SEA satellite (-$1000)
Production Cost: $1775

Launch:
Launch an SEA satellite into a stable low earth orbit using a Redstone II rocket. Have the SEA satellite investigate the environment of space (and measure things such as magnetic field strength and radiation intensity). I suppose this would count as improving payload research if I can't simply research the space environment.

Total Cost: $3775
« Last Edit: March 01, 2012, 01:24:04 am by RulerOfNothing »
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10ebbor10

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Re: The Space Race: Forum game(8/8 Players) Full. Turn 8: 1953-1954
« Reply #313 on: March 01, 2012, 01:08:05 am »

So what exactly is a stable out of orbit orbit?
Orbit around wherever you were flyng towards.

1.Can I assume that the $5000 cost in my turn is to be able to use my scientist archetype ability, and until I pay I cannot use it? Yup
2.Can I split this payment over two turns? Umhn no. But you can use the ability the smae turn you pay.
3.Will the reliability of the Redstone II increase any further? YEs
4.How much does my SEA satellite cost? 1000
5.Can I improve my labs to reduce the effect of critical failures? Actually no. The chance of critfails is already very small, and your scientist bonus lessend it.

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RulerOfNothing

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Re: The Space Race: Forum game(8/8 Players) Full. Turn 8: 1953-1954
« Reply #314 on: March 01, 2012, 01:24:36 am »

Good to know. I have modified my turn in light of this.
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