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Author Topic: Object Testing Arena Skills/Attacks  (Read 2497 times)

Rudefire

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Object Testing Arena Skills/Attacks
« on: February 06, 2012, 07:19:23 pm »

I have looked and cannot find the answer.

How would one use the special attacks of creatures? An example would be if you were to assume control of a dragon, how would you access it fire breath?
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Loud Whispers

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Re: Object Testing Arena Skills/Attacks
« Reply #1 on: February 06, 2012, 07:25:10 pm »

And syndrome dust explosions for that matter :(

NonconsensualSurgery

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Re: Object Testing Arena Skills/Attacks
« Reply #2 on: February 06, 2012, 08:01:11 pm »

You can't in the current version. The Wizard's Tower mod gives you some workarounds so you can still burn things from a distance as an adventurer, and the devlog hints that the next version will give adventurers access to appropriate special abilities.
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Putnam

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Re: Object Testing Arena Skills/Attacks
« Reply #3 on: February 07, 2012, 11:44:48 pm »

You can't in the current version. The Wizard's Tower mod gives you some workarounds so you can still burn things from a distance as an adventurer, and the devlog hints that the next version will give adventurers access to appropriate special abilities.

Hints? No, it's outright stated, and the interactions raws outright confirm it.

This specifically:

Code: [Select]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
   [CDI:ADV_NAME:Hurl fireball]
« Last Edit: February 07, 2012, 11:48:13 pm by Putnam »
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Hachino

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Re: Object Testing Arena Skills/Attacks
« Reply #4 on: August 31, 2013, 03:11:29 pm »

I found out how to use the special attacks, it's in the natural ability part of the "x" menu.
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Putnam

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Re: Object Testing Arena Skills/Attacks
« Reply #5 on: August 31, 2013, 03:20:26 pm »

I found out how to use the special attacks, it's in the natural ability part of the "x" menu.

This post was asking on February 6th, 2012, 8 days before the 34.01 update that added this feature.