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Author Topic: Hivemind-Let's Slither some more.  (Read 8650 times)

10ebbor10

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Re: Hivemind-Let's Slither some more.
« Reply #45 on: February 09, 2012, 03:52:31 pm »

make our underlings black, cold resistant and go out at night only. move yourself deeper.
This, but if possible(and easy) we should give them some kind of autochanging pigments, that have different collors depending on light and how you look at them( Colors are designed to be stealthy). Also make very thin roots to connect to other trees and to go down, we can enlarge them later.
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shadenight123

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Re: Hivemind-Let's Slither some more.
« Reply #46 on: February 09, 2012, 04:05:14 pm »

point was to keeping easily track of how big/small the hivemind is.
so if it's a 1 millimeter thing we are looking at...it's 0.01 Cm*2 right?

so 1 cm would actually be 100 of them. or viceversa you need 1 filament for 100 millimeter wide/high threads.

Counts come around.
So yes, it's five filaments for "threads".

Still have to tell me how much food you want to convert in filaments though.

 
Energy Storage:21 (earn 6X from hivegrass+2 hivespawn)
Food Storage:4224 (earn 4280 a day)+(random from hivespawn)+(random from hunter group)
Filaments specialized: 203
Filaments available: 56
Minimum Filaments to keep: 48
Unfertilized eggs: 0

You use
-2 energy to change their color to a more chitinous black thing.

For the Metalgearsolid stealth though, you have no clues on how to make it. You have eaten squirrels, mouse, moles, you are eating trees, you have eaten some insects of various species, ants...
No stealth generator though.
-1 energy to keep from getting cold, you realize some animals used a certain type of..."hair". They were born with it and it made them able to not disperse the heat of their bodies...interesting idea, still, it would need to be implemented.

Energy Storage:18 (earn 6X from hivegrass+2 hivespawn)
Food Storage:4224 (earn 4280 a day)+(random from hivespawn)+(random from hunter group)
Filaments specialized: 203
Filaments available: 56
Minimum Filaments to keep: 48
Unfertilized eggs: 0
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

10ebbor10

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Re: Hivemind-Let's Slither some more.
« Reply #47 on: February 09, 2012, 04:16:14 pm »

I wasn't thinking of real stealth but just pigments that are shaped in such a way that they reflect light in a different way. Some insects do it. Also, if possible, we can just give them 2 pigments, green and black will suffice, and have them exhange those, when night come around.

Anyway make threads. Can we increase filaments until we get 100?
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kaian-a-coel

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Re: Hivemind-Let's Slither some more.
« Reply #48 on: February 10, 2012, 01:16:59 pm »

Increase filaments to the limit sustainable by 4000 food income.
Move normal underlings underground and dig tunnels, deep in the earth. Continue expansion on trees and move yourself under the biggest you have. Make all future underlings hairy for night.
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NRDL

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Re: Hivemind-Let's Slither some more.
« Reply #49 on: February 12, 2012, 04:20:27 am »

Increase filaments to the limit sustainable by 4000 food income.
Move normal underlings underground and dig tunnels, deep in the earth. Continue expansion on trees and move yourself under the biggest you have. Make all future underlings hairy for night.

So, we're stockpiling filaments, now that the roots are producing a ton of food? 

Awesome.  +1 for that and everything else. 
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10ebbor10

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Re: Hivemind-Let's Slither some more.
« Reply #50 on: February 14, 2012, 12:13:33 pm »

Increase filaments to the limit sustainable by 4000 food income.
Move normal underlings underground and dig tunnels, deep in the earth. Continue expansion on trees and move yourself under the biggest you have. Make all future underlings hairy for night.

So, we're stockpiling filaments, now that the roots are producing a ton of food? 

Awesome.  +1 for that and everything else.
+1
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shadenight123

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Re: Hivemind-Let's Slither some more.
« Reply #51 on: February 14, 2012, 12:58:37 pm »

Every day is a wonder.
The food you engorged yourself with makes you bigger.
-3990 food +133 filaments.

soon though you find yourself using your newly created filaments to pull yourself beneath the earth surface, changing your location by removing your roots and getting also helped by the rest of your fools, gatherers, workers, and even your guards. It's like watching a big fat roman of ancient Rome getting moved.
But underground.
You roll to a new position.

||,.,.,.,..TTTT,.,.,.,
||,.,.,.TTT,.TTTT,.,.,
||,.,.__,_,.TTT,.,.,.,.TT,.,.
||__________,.!TT;T:;.,..
||______(T)O(T),.,.,.TTT,.,.,.
||_____(T)(T)___,.,.,TTT;.,.,.TTT

it takes you some bit of researching though to manage to pull off your new stealth decisions:
-1 energy other that the black chitinous shell, you decide to add a touch of green too. And a bit of brown in the mix. Now they all look dirty. But it's their look and they won't be seen now! as long as they don't suddenly have an enormous growth spurt.
The night is spend with profit, you have to rearrange all of them and that you do.
-2 energy
You also decide for FUR.
-2 energy -20 filaments and with that said, you suddenly feel warmer. As the rest of your guys, who you are rearranging too.
No more nightly loss of energy
who knows if PETA will take your defense. But what is PETA?

You do pick up a radio signal though it's disturbed by being so much underground. You still can't understand what it's saying...you really do need to learn that language
bbbzbzzzzbzbzzzz baby baby ohhhh bzbzbzbbzbzbz
IT'S AN HIGHWAY TO HELLL
Highway to hell.
bbzbzzzbzbtttzbz
Muriel where is my dinner!?
bzzbzbzzzz
Project Tartarus has been taken.
bbbzzzbtzt
TOYOTA! MITSUBISHI!
bbzbzbbz
Do not let it survive.
bbzbzbzz
Use magical shampoo KAWAI for strong hair!
bzbzbbzbzz
I'm not going down without a fight you big bullies!*this is scout voice*


you close your antennaes, the fact that the scouts signals stop coming your way means only one thing: he's dead.
Somebody killed him.
You could understand the last words somebody was big and got him cornered.
You look at your overseer Primant. He looks back. Or She looks back. You never actually have a definition of who's a He and who's a SHE. Well, you actually are a She. Maybe. Point is, she's back! you feel kind of happy since last time you checked she was saying strange things.
Then you tinker a bit and...

You develop a purpose.

Revenge.

Over the course of a night and a day, you flawlessly prepare.
You infect the trees making them become actually Hive-Trees.
While their exterior still seems normal, inside is a crawling, wriggling mass of tendrils and filaments and workers and fools.
Energy pulses through you.
Now it's time to take things on another scale.
It's no longer about survival.
It's about Revenge.


||,.,.,.,..TTTT,.,.,.,
||,.,.,.TTT,.TTTT,.,.,
||,.,.__,_,.TTT,___,.,.TT,.,.
||_____________(T)(T);T:;.,..
||______(T)_(TO)___.,.TTT,.,.,.
||_____(T)(T)______.,TTT;.,.,.TTT



Resources:

Energy: 50 a day
Food: 36 K a day
Filaments conversion modes:  (full food conversion) 1200 a day (Half food conversion) 600 a day & 18 K of food left (1/4 conversion) 300 a day and 27 K food a day (no conversion) stock up 36 K food a day
Filaments specialized (Upkeep cost) = 203 food.
Filaments Available:169+ (need to know what filaments conversion you wish to use)
Filaments required: 48
Eggs available: 0

Troops:
Spoiler (click to show/hide)

COSTS:
WORKER= costs 1 filaments to create from a batch of eggs.
GATHERER= Stronger worker version, it can fight off ants. costs 1 filament and 1 food to create
SLAVE=non-acid GUARD, 6 cm armoured, 0.001 strength -6 filaments 6 food-
SCOUT= acidic, non armoured, costs 1 filament and 1 food.
ACID-GUARD/PRAETORIAN= costs 13 food and 6 filaments, 6 cm of acid-spitting, acid exploding goody
OVERSEER= 6 energy 4 food 6 filaments. You need someone to control many? call this guy 0.001 mental.
PLANTSPAWN= oh looky there, FLOWERS. generate energy and random food. -5 filament-
GLANDER= Spitty spitty explosive gooey. Kind like a boomer, but acid. -1 filaments 1 food-

Request: please, since we are now speaking grand scale numbers. (rts time!) if you say "build some XXX" include the number of XXX and the cost of it.
so it will be easier for me to keep track.

Complete status:
Spoiler (click to show/hide)
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

kaian-a-coel

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Re: Hivemind-Let's Slither some more.
« Reply #52 on: February 14, 2012, 02:09:44 pm »

design a new creatures, which purpose will be to capt and attempt to traduct radio emissions, full-time. Produce three of those.

Produce 50 acid guards and 50 workers (half filament conversion), digging out new quarters for everyone at least 1.5 metters underground, going deeper. Continue hunting at night. Scout out.
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
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