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Author Topic: The Defense of Elise - Prologue: Bootcamp  (Read 15221 times)

Flintus10

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Re: The Defense of Elise - Prologue: Bootcamp
« Reply #75 on: February 11, 2012, 04:46:52 am »

Sighing loudly as the others all threw their lot in with the lieutenant Sarek turned to follow the captain but hesitated and waited until he was out of ear-shot.

"I guess I'll take the bullet then shall I?" He smiled "Remember fellow soldiers, no guts no glory. We can't all take the easy route forever."

With that Sarek followed the captains path stepping quickly to catch up to him and hoping that the tasks that needed doing wouldn't be too mundane.
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King_of_the_weasels

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Re: The Defense of Elise - Prologue: Bootcamp
« Reply #76 on: February 11, 2012, 05:08:50 am »

"Of course the glory, how could I forget about the glory?!  I've been running low on glory, been meaning to pick some up, but you know intangible forms of pride are so hard to come by, and the price!  GODS THE PRICE OF GLORY.  It's almost as if their was a shortage of glory.  Must be the war?" Wesley nodded to himself, "Hm.. yes."
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Phantom of The Library

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Re: The Defense of Elise - Prologue: Bootcamp
« Reply #77 on: February 11, 2012, 10:30:07 am »

Fibleck headed off after the captain, seeing as nobody else seemed to want to.
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EveryZig

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Re: The Defense of Elise - Prologue: Bootcamp
« Reply #78 on: February 11, 2012, 12:13:58 pm »

Sven followed the dwarf.
He was tempted for a moment to say to the noble that some had more to lose than others from being noticed, but that would have been foolish.
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thatkid

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Re: The Defense of Elise - Prologue: Bootcamp
« Reply #79 on: February 11, 2012, 02:28:36 pm »

With Lt.Ward...
Ian allows himself to be steadied by the combined efforts of Wesley and Lieara. "Aye...yeah..." he mumbles in response, perhaps to both of you at once, "but by Apellius...that man's scarier'n I e'er though' the undead'd be..."

The Lieutenant turned away from this, looking to D'zelik. He opened his mouth as if to say something, and then immediately thought better of it. After an awkward moment of silence, he slapped his open hands on his thighs. "Alright then! Uh...I should probably see you all properly outfitted, first. Then it's off to drop your stuff at the barracks, and if we've got enough time we'll get a quick tour in...or somethin'. Normally there'd be some proper training, but, uh...we don't really have time for that anymore."

With that, the Lieutenant turns and begins to set off into the village itself.

With Captain Flint...
"Figures that you'd come alone, Tel'hal." Flint grumbles as he stalks through the town. Despite the deadly silence that has fallen over this village, there are still several children out playing in the street: They scatter as your group approaches, disappearing into backyards and doorways. "We'll be inspecting the walls now," explains after a brief moment, "normally I'd do it myself, but the tops like a show."

For Both Groups...
As you enter the village proper, it quickly becomes evident that this place was once a farming village, perhaps some sort of agricultural center for this portion of the region. Large wooden buildings, primarily utilizing the post-and-lintel style, are erected here and there along the street. Both groups pass by a smithy, though it has long since been taken over by a group of Arkrosian soldiers, a butcher's shop, which is closed, and even a small farm or two despite the limited spacing.

Lieutenant Ward comes to a stop in what you can only assume to be the dead center of the village itself, though compared to the rest of the village this place is very much alive. A group of 5 or 6 human children, ranging from as young as four years to as old as eight by your estimates, have gathered about to play on the porch of the local Tavern. Seated nearby, beneath the Tavern's creaking sign, is a human man with a large, thick beard. He hardly glances up at your group, his eyes set on the objects in his hand: A knife, and a block of wood which he is steadily whittling into a horse.
"Ah...just hold on a moment. Cooper, and um...Young, you help me carry stuff. The rest of you wait out here." Lieutenant Ward orders, before heading off to the General Store situated across from the tavern.

As this happens, Captain Finch and the group accompanying him approach a rough palisade at the northern side of town. It is clear from just one glance that it has been erected in haste, and is liable to fall apart at any moment without proper vigilance. Several tents have been put up near the Palisade, and beside one, under which Finch can be seen fussing about, a massive fire has been lit. It is only as you get closer that it becomes clear that this fire has been kindled with corpses, adding to the stench of burnt flesh that has come to fill Oakrest.
"Alright. You're less interested in what's beyond the wall, so much as the wall itself." Flint explains as you walk along, "We're looking for anything that might be a security hazard."
« Last Edit: February 11, 2012, 02:30:15 pm by thatkid »
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Phantom of The Library

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Re: The Defense of Elise - Prologue: Bootcamp
« Reply #80 on: February 11, 2012, 03:03:05 pm »

Fibleck began to scrutinize the wall, he was never the best at identifying faults in rock or other structures, but he was still a dwarf, and his eye for these sort of things was better than most humans.  If he could keep his mind on the task.
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King_of_the_weasels

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Re: The Defense of Elise - Prologue: Bootcamp
« Reply #81 on: February 11, 2012, 04:41:48 pm »

Spoiler: ooc (click to show/hide)
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thatkid

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Re: The Defense of Elise - Prologue: Bootcamp
« Reply #82 on: February 11, 2012, 04:44:29 pm »

Spoiler: OOC (click to show/hide)
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Phantom of The Library

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Re: The Defense of Elise - Prologue: Bootcamp
« Reply #83 on: February 11, 2012, 04:46:44 pm »

Spoiler: OOC (click to show/hide)
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Gnosis - Torn Ajar -- Text Suggestion Games.
This is what happens when we randomly murder people.

You get attacked by a Yandere triangle monster.

King DZA

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Re: The Defense of Elise - Prologue: Bootcamp
« Reply #84 on: February 11, 2012, 05:01:59 pm »

The Lieutenant seemed to be taking his sweet time. Bored, D'zelik sat down on the ground, and began drawing a rough layout of the town in the dirt. Or at least what portion he's seen of it thus far. Oakrest was still very new to him, he wanted to make sure he memorized what paths led to where.

Spoiler: OOC (click to show/hide)
« Last Edit: February 11, 2012, 05:04:09 pm by King DZA »
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King_of_the_weasels

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Re: The Defense of Elise - Prologue: Bootcamp
« Reply #85 on: February 11, 2012, 05:04:15 pm »

Spoiler: OOC (click to show/hide)

Spoiler: OOC (click to show/hide)
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Flintus10

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Re: The Defense of Elise - Prologue: Bootcamp
« Reply #86 on: February 11, 2012, 05:43:15 pm »

Looking slightly irritated Sarek begins to look the wall up and down searching for any weaknesses or general faults with the wall design.
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King DZA

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Re: The Defense of Elise - Prologue: Bootcamp
« Reply #87 on: February 11, 2012, 06:45:14 pm »

Spoiler: OOC (click to show/hide)

thatkid

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Re: The Defense of Elise - Prologue: Bootcamp
« Reply #88 on: February 11, 2012, 06:55:52 pm »

Spoiler: OOC (click to show/hide)
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Phantom of The Library

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Re: The Defense of Elise - Prologue: Bootcamp
« Reply #89 on: February 11, 2012, 07:20:29 pm »

"Be careful laddie, the bricks may bite.". Fibleck said perfectly seriously as he ran his hands over the bricks in the wall, "I wonder what the other's are doing right now eh?  Probably something boring."
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Gnosis - Torn Ajar -- Text Suggestion Games.
This is what happens when we randomly murder people.

You get attacked by a Yandere triangle monster.
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