Turn 31: Delicious Loot
Panel 1:After moving everything out of the corner and telling
Shelby not to let the
grouge escape you consult Olof as to it's fate.
Mayard: "What do we do with him?"
Olof: "He is a she Mayard."
Mayard: "Oh, okay. That aside what do we do?"
Olof: "Killing her would be simple and would avoid having to keep her on a lead but i'm going to advise we keep her around for a while. At least until we get her to help us carry back all of this loot. If she proves to be cooperative we can keep her around longer, maybe even permenantly if you wish. Keeping her a secret could be trouble however, hiding a chest of stolen goods is one thing but a person is not so much."
Mayard: "Alright, we'll keep her around. I'll go talk to her."
Olof: "I'll have a look at what we have here."
(+5 trust for consulting Olof)
Panel 2:You approach
Shelby and the
grouge and see that
the grouge is sobbing.Mayard: "Um, Hello. We are going to take you with us. Can you understand me?"
The
grouge sobs louder and begins to
mutter hysterically. You hear the word
'pain' in amoungst the muttering but you aren't sure what it means.
Mayard: "Well at any rate I can't understand you."
Shelby: "I understand her master."
Mayard: "Really? What is she saying."
Shelby: "It is jummbled but she is pleading for her life it would seem. She says she does not wish to die repeatedly and intermittently states how she didn't even want to come on this journey."
After hearing
Shelby speak the
grouge stops
muttering aimlessly and tries to talk directly to
Shelby.Shelby: "She is talking to me master. I believe she can understand me."
Mayard: "Why you? Why can't she understand what I say?"
Shelby: "I do not know, I don't see any reason why you can't understand eachother at all. You are both speaking the same."
Mayard: "No we aren't we- Alright if you can understand her and she can understand you then repeat what I say and repeat what she says."
Shelby: "Alright then Master."
Author Note: For the benefit of you, the reader. I'll remove all the text where shelby translates.
Mayard: "Calm down please. We aren't going to hurt you. We are going to take you with us. As long as you cooperate you won't be in any danger."
Grouge: "Okay. Don't hurt me please."
Mayard: "Don't worry - Um do you have a name?"
Grouge: "Call me whatever you want just don't kill me please."
Mayard: "Alright, I'll call you Gurdy. Don't worry Gurdy, as long as you do as we say we won't kill or hurt you."
Gurdy goes quiet and sobs.
Panel 3:Olof: "Mayard! Come over here and open this chest."
Surisingly the
chest isn't locked so you open the chest for
Olof.Contents of Chest:Mayard: "Wow."
Olof: "Wonderful! The
Cap and
Shield of
Darkmire."
Mayard: "You know what they are?"
Olof: "Yes, they belonged to a friend of mine. I suppose he's dead now, he was rather fond of his armour so I doubt he parted with it willingly. It is rather valuable after all."
Mayard: "The air feels strange around them. Are they magic?"
Olof: "Yes the armour is magic, it is unbreakable. Well actualy you could probabley break it, but it is much much stronger then most metal. Shame this is only the cap and shield, magic this powerful is very rare. I don't think either the grouges or the guards knew this was magic either. If they did they wouldn't have bothered with the hay and this wooden head to protect them from travel damage."
Panel 4:Olof: "This went very well Mayard
(+110 trust). We can probabley take back all of the weapons and valuables if we remove some of the hay from the chest and put in them in there. It would take all of you to carry it then though. If you leave some of the weapons behind then you could carry back this body, you can never have to many bodies."
You do a count of all the
items in the room.
- 2 pots of berries
- 6 copper coins
- 3 longswords
- 1 large axe (made of a heavy unkown metal)
- 1 Curved knife (looks fancy)
- 1 Gemed necklace
- 1 crude bottle (contains water)
- 1 small box (contains topaz shard and 3 silver coins)
- 1 Chest (contains the Darkmire helmet and shield)
Ah ha! To Olof's delight you discover a Topaz shard inside the small box! Wait, you forget why that is important. Oh that's right you needed a long sharp gemstone to get Olof a body!
Olof: "Now that we have this gemstone we only need some salt and oil. Once we have those a body will be within my grasp."
You drain the
dead grouge's energy into the
necklace, since it has a
gemstone (although admittedly not a pretty one) it holds all of the
grouge's energy (
32 energy).
Olof says he will teach you how to control more of it at once during
your next lesson.
Author Notes:Off the top of my head Ithink you have 195 trust points. I probabley should have kept track of that.
I completely forgot about needing a gemstone. Which is funny since it is the whole reason you came to this cave.