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Author Topic: The Necromatic Arts: The Magical Adventures of Mayard Carter.  (Read 94485 times)

Evil Lincoln

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Re: The Necromatic Arts: This time it's for real.
« Reply #30 on: February 09, 2012, 05:39:45 am »

Turn 3: Hiding the loot continued.


Panel 1:
Spoiler (click to show/hide)
Ah, the old shack. Time to hide this stuff. You don't own much, just a barrel of water you use for cleaning and a bed which doubles as a table. Since you aren't currently using it as a bed the straw you cover it with is stored safely under it.

Panel 2:
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Here we go, there isn't a much better place then under the bed in the hay... unless you want to dump it in your water and contaminate all your water with some dead guy's blood.

You wash the blood off your hands and clothes without the need for any sort of lengthy exposition.

And on the topic of lengthy exposition...

You should probabley try to get back here as soon as possible. The heart will lose it's spiritual charge over time so the longer you wait the weaker the spirit that you will be creating will be.

Come to think of it you havn't really explained how your actually going to do this necromancy. Since your not strong or experienced enough to summon a powerful spirit (so you'd probabley die a horrible horrible death if you tried) you'll have to create one from scratch. For this you'll need some spiritual energy, luckily for you hearts are capable of storing this energy so you'll be using the energy from the dead man's heart to create one. When you create this spirit you'll be able to shape it in whatever image you want by using the energy from the heart to change it's attributes, of course you'll have to be able to control the thing when you've made it so it might be a good thing that the heart isn't as strong as a fresh one. You don't want to create something more powerful then you can control or things could go pearshaped. Once you have the spirit it will be able to possess the bones since they act as conduits for it's spiritual power. You'll have to keep the bones animated then since without a body the spirit will wither away.

Apart from how to do that process the book you learned from didn't explain much. It mentioned in passing objects that can store spiritual energy without it disippating and something called a spirit chaperon but apart fom that that is pretty much all it told you.

Author Notes:
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« Last Edit: February 09, 2012, 06:44:44 am by Evil Lincoln »
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Tiruin

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Re: The Necromatic Arts: This time it's for real.
« Reply #31 on: February 09, 2012, 05:51:54 am »

Since it is night, no. Especially since it is night, why don't we Contact the spirit before summoning it into our plane into the bones of the dead?
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NRDL

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Re: The Necromatic Arts: This time it's for real.
« Reply #32 on: February 09, 2012, 06:18:12 am »

Since it is night, no. Especially since it is night, why don't we Contact the spirit before summoning it into our plane into the bones of the dead?

+1, wanna see where this goes.
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obolisk0430

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Re: The Necromatic Arts: This time it's for real.
« Reply #33 on: February 09, 2012, 09:37:00 am »

We're creating a spirit, not contacting one.  Me thinks it should be some form of minor shade or shadow-spirit-thingy.
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forsaken1111

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Re: The Necromatic Arts: This time it's for real.
« Reply #34 on: February 09, 2012, 10:25:20 am »

Since it is night, no. Especially since it is night, why don't we Contact the spirit before summoning it into our plane into the bones of the dead?
Maybe read the post first? If we try to summon a spirit we will likely be horribly killed.

I say we use the heart's energy to Create a man-shaped spirit and bind it to the bones.

I'm curious if there is any resonance or effect from using the bones of the person the heart came from, or if any bones would do. We should observe closely for any oddities during our first act of necromancy.
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Tiruin

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Re: The Necromatic Arts: This time it's for real.
« Reply #35 on: February 09, 2012, 11:09:24 am »

Since your not strong or experienced enough to summon a powerful spirit (so you'd probabley die a horrible horrible death if you tried)
Since it is night, no. Especially since it is night, why don't we Contact the spirit before summoning it into our plane into the bones of the dead?
Maybe read the post first? If we try to summon a spirit we will likely be horribly killed.

With emphasis on the word 'powerful'.
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forsaken1111

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Re: The Necromatic Arts: This time it's for real.
« Reply #36 on: February 09, 2012, 11:13:51 am »

You're assuming we have any way of determining or selecting the spirit we summon.
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Tiruin

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Re: The Necromatic Arts: This time it's for real.
« Reply #37 on: February 09, 2012, 11:17:50 am »

Create a man-shaped spirit and bind it to the bones.

This.
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Shades

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Re: The Necromatic Arts: This time it's for real.
« Reply #38 on: February 09, 2012, 11:19:24 am »

You're assuming we have any way of determining or selecting the spirit we summon.

We do, the heart loses power over time.

Seeing as it's been a while since we cut it out, and longer since the guy died we won't get the most powerful spirit type.
It might be worth waiting till the next night to be certain though, especially as we don't know how long ago that guy died.
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Tiruin

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Re: The Necromatic Arts: This time it's for real.
« Reply #39 on: February 09, 2012, 11:28:03 am »

So we're going with Creating the spirit. instead of conversing with it as it's now night?

Or do we go to sleep and wait for the morning?
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forsaken1111

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Re: The Necromatic Arts: This time it's for real.
« Reply #40 on: February 09, 2012, 11:49:28 am »

You're assuming we have any way of determining or selecting the spirit we summon.

We do, the heart loses power over time.

Seeing as it's been a while since we cut it out, and longer since the guy died we won't get the most powerful spirit type.
It might be worth waiting till the next night to be certain though, especially as we don't know how long ago that guy died.
Are we sure that a summoned spirit will correspond to the power left in the heart? And are we certain that a spirit we summon even with this weakened heart would be controllable? I think the safest bet would be to create our own. This lets us retain perfect control and experiment a bit.
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Shades

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Re: The Necromatic Arts: This time it's for real.
« Reply #41 on: February 09, 2012, 11:56:29 am »

Are we sure that a summoned spirit will correspond to the power left in the heart? And are we certain that a spirit we summon even with this weakened heart would be controllable? I think the safest bet would be to create our own. This lets us retain perfect control and experiment a bit.

Yes, No.

But yes we should create one using the heart.
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scout890

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Re: The Necromatic Arts: This time it's for real.
« Reply #42 on: February 09, 2012, 12:28:52 pm »

I think summoning a spirit wouldn't have anything to do with the heart and it sounds like summoning is getting a spirit from the spirit world or whatever, while creating a spirit uses the spiritual energy left in the heart.
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forsaken1111

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Re: The Necromatic Arts: This time it's for real.
« Reply #43 on: February 09, 2012, 12:30:49 pm »

I think summoning a spirit wouldn't have anything to do with the heart and it sounds like summoning is getting a spirit from the spirit world or whatever, while creating a spirit uses the spiritual energy left in the heart.
That was my thought as well. In a summoning I'd thought we were using the power in the heart to bring something from the other side over. What we bring over is subject to whatever laws govern that other dimension, and it could be weak or strong depending on what happens. Creation is a controlled process which uses the energy in the heart to form a new entity. That entity can only be as powerful as the energy in the heart, while a summoned entity's power is unpredictable.
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Angle

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Re: The Necromatic Arts: This time it's for real.
« Reply #44 on: February 09, 2012, 02:22:35 pm »

yeah, Let's not try any summoning just yet - making a spirit with the power in the heart should do just fine.
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