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Author Topic: Bedroom design.  (Read 2335 times)

Koremu

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Re: Bedroom design.
« Reply #15 on: February 04, 2012, 03:56:43 pm »

The guaranteed way to get a better bedroom in my Fortress is to get married.

That said, valuable crafterdorfs get their sealed "all amenities" pods with all their living requirements, which includes keeping them happy enough to stay focused on their work.

Particularly "precious" nobles get a bedroom with "all mod cons", including hot & cold running walls.

Farmserfs get a dorm near their fields.
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It's a dwarf.  Their natural habitat is "trapped on the wrong side of a wall".

Flinging children halfway across the map to land in magma is good, wholesome fun, but extramarital reproduction?  Why, that's just unseemly!

NinjaBoot

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Re: Bedroom design.
« Reply #16 on: February 04, 2012, 04:10:43 pm »

I generally go with the lower-class slum-style build, but not so slum-y.

Basically, a 3x3 room with enough room to throw in a rock cabinet, coffer and a bed. 

My nobles, legendary crafters and legendary military get nice 5x5 rooms with any high-quality item, be it gold, platnium or nice looking/mood giving item.

Sounds about like what I do.  3x3 bedroom with a rock cabinet, a rock coffer and a bed.  I do always at least smooth the stone though.  Seems to keep the dwarves happy enough.  Particularly noteworthy dwarves might get engraved rooms, or if my engravers are just sitting around twiddling their thumbs I might designate some bedrooms for engraving.

Nobles get a big enough bedroom to keep them happy.  That's usually about 7x7, since I'm too lazy to do things like make gem encrusted golden furniture to raise the value.  I just make it big, smooth and engrave it.  Presto: happy noble.

Yeah, smoothing stone is usually a given cause it gives your engravers something to work on before they actually start engraving stuff!  plus, having 90-odd rooms all smoothed out in their respective stones, gems and all is pretty neat-o!
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