7th of Malachite, 304Journal of Zuglar Martyrpaged
Entry 19
Finally I have finished crafting the beds necessary for the current residents to sleep in. I shudder to think of my workload at the arrival of the first migrant wave, which may well outnumber us by a factor of three. Chief Woodcutter Limul Minedshowered has taken the brunt of creative labor upon himself, constructing rock coffers and doors so that Chief Stoneworker Rith Workedways may focus on constructing the roof over our squared-in entryway. Mining of the gold vein continues to proceed nicely, though I fear it may run dry soon. If it does, we can always focus on other minerals of worth, though.
It may be wise to delve deeper, and seek a location from which to build a magma smelter and forge.
14th of Malachite, 304Journal of Zuglar Martyrpaged
Entry 20
The gold vein is very nearly mined out. We will need to expand to a different metal soon. A coffer seems to have been misplaced, and a work order has been placed for a replacement. Beds have been assigned, and a corresponding increase in morale has been noted. No other events of note this week.
21st of Malachite, 304Journal of Zuglar Martyrpaged
Entry 21
A group of migrants arrived yesterday. Six in all, near doubling the population of the fort. Among them, a weaponsmith sent direct from one of the Noble Houses. He is of the High Master caste, and will be useful if we ever do aught but mining in this outpost. Beds, coffers, and doors are being produced with all haste. Until then, the migrants can sleep on the floor. The gold vein is mined in its full, but tetrahedrite has been struck at the extreme end. It will be mined, for the copper and silver it can provide to start a potential weapon industry.
A list of migrants:
Apprentice Miner Kadol Riddledbolts arrived Weaver Kadol Riddledbolts as we have no industry of cloth
Apprentice Miner Kubuk Peaceconstruct arrived Fishery Worker Kubuk Peaceconstruct as we have no industry of fishing
Potential Speardwarf Momuz Sackblots arrived Thresher Momuz Sackblots as we have no industry of herbalism
Chief Weaponsmith Oddom Luredbolt will be assigned a Magma Forge as availability dictates
Potential Marksdwarf Thikut Yorvessel arrived Cheesemaker Thikut Yorvessel as we have no industry of cheese
Chief Butcher Zuglar Tamegilt will be assigned a Butchery as availability dictates
28th of Malachite, 304Journal of Zuglar Martyrpaged
Entry 22
The new migrants increase work output massively. For once the workshops progress at full capacity thanks to the new workers allowing more than seven jobs at a time to be handled. It seems likely that the squared front to Helmsbridge Outpost will be roofed before winter, thanks to the drafting of two new temporary Apprentice Masons. The gold vein is less depleted than was assumed, and a small gem cluster was located two days ago. Mechanisms are currently being constructed to provide an emergency means of closing the drawbridge in case of invasion, though this would to little to protect us from flying invaders in the event of an unfinished roof it would doubtless stop the majority of ground-based evils from entering.