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Author Topic: Dwarven Invaders - Server Info and Players List  (Read 8445 times)

killnox

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Re: Dwarven Invaders - Server Info and Players List
« Reply #45 on: April 25, 2012, 06:21:28 pm »

IGN: killnox
Title: Skilled Crossbowdwarf
Location: Canada, eh?
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killnox

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Re: Dwarven Invaders - Server Info and Players List
« Reply #46 on: April 25, 2012, 06:38:13 pm »

There was a server reset. Have we fallen or just relocated?
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Matz05

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Re: Dwarven Invaders - Server Info and Players List
« Reply #47 on: April 25, 2012, 06:57:02 pm »

Oh, the reset/Tekkit update came?
If we are still here I should try to come back on.

I wonder what Redpower version Tekkit has...
Once it gets PR5 people can be pillaging mecha-nomads!
We will need a crawler/airship force to fight them!
I can justify putting anti-vehicular cannons on our base walls! MUAHHAAAAAA!
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ank

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Re: Dwarven Invaders - Server Info and Players List
« Reply #48 on: April 27, 2012, 08:15:49 am »

The server has still not updated yet!
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Empty

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Re: Dwarven Invaders - Server Info and Players List
« Reply #49 on: April 27, 2012, 09:55:13 am »

Empty
Proficient redstone circuit maker. (Made a 8 bit puzzle lock gate once :P)
Location: Netherlands
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miauw62

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Re: Dwarven Invaders - Server Info and Players List
« Reply #50 on: April 27, 2012, 01:48:58 pm »

IGN: miauw62
title: none yet (but i have a great general knowledge of minecraft, and im a fast learner)
location: belgium

Map resset soon?
« Last Edit: April 28, 2012, 09:06:09 am by miauw62 »
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

dragonshardz

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Re: Dwarven Invaders - Server Info and Players List
« Reply #51 on: May 22, 2012, 10:31:50 am »

Once the map reset hits, any Bay12ers who want to get to live and work with Volg in his Dark Lord's Fortress.

Baneling

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Re: Dwarven Invaders - Server Info and Players List
« Reply #52 on: May 22, 2012, 11:01:05 am »

Unfortunate thing about next map.

Quantum and Nano armour will for the most part disabled. The "best" armour will be a shitty looking combination of diamond helm/boots, quantum leggings and nano chestplate.
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I tend to be a stupid person. Expect me to say/do stupid things and we'll probably get along better!

Conor891

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Re: Dwarven Invaders - Server Info and Players List
« Reply #53 on: May 26, 2012, 09:32:53 pm »

Hey I would like to join once the map is up and running. We really need an alcohol mod or else we might get a tantrum spiral :P

Edit: Oh, just realized the server isn't own by us. Duh :P
« Last Edit: May 26, 2012, 09:34:59 pm by Conor891 »
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Matz05

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Re: Dwarven Invaders - Server Info and Players List
« Reply #54 on: May 27, 2012, 01:45:59 pm »

Next version of IC has booze and coffee. I even found out using NEI that you can OD on coffee. At first it speeds up movement and mining but then you start getting side effects, then damage, then instant death as you chug stacks of coffee. Haven't tried it with booze yet, I wonder what that buffs.

Also designing armoured vehicles using RP5. So far, I don't think anyone can make something that doesn't handle like a brick. Looking like a brick should be somewhat easier to fix.

Also, a word on making torpedoes: The obvious design for a contact detonator goes off when the battery for the frame motors dies. That is all. Learned this with a nuclear one. Not fun.

Is there some way to keep my current Tekkit and use the updated one side-by-side? I want to experiment with all the mods.

I wonder if they will unban parts of EE. If they think it is unbalanced, just ban the offending parts (collectors, relays, condensers, trans. tables, etc.)
Without them, everything else will seem that much more expensive (though as we saw with Q-suit, expensive doesn't mean uncommon if the difference is absolute enough).

The armour nerf might help diversify weapons too. Right now Nanosabre is the only viable melee attack, and muskets are the only (semi-?) viable ranged weapon.

I wish IC didn't roll all the functions into one mining laser. They are distinct and powerful enough to merit individual upgrades to the basic laser. Maybe mining mode and one alt-fire of choice, defaulting to horizontal?
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Elu

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Re: Dwarven Invaders - Server Info and Players List
« Reply #55 on: June 02, 2012, 02:34:15 pm »

MC name: EluThingol
Title: Accomplished potash maker/student, proficient cook and skilled mechanic/mason.
Location: Currently the land of Pizza.

I can't be too much active at the moment(exams), so probably i'll wait until the new map hit...
and speaking about that, seems like the dorfs are quite numerous, what if we found a town(a underground one obviously)? maybe we can call that the fabled mountainhome...
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Dwarf Fortress, a game which learning curve is a Himalayan trail covered in blood. and alcohol. on fire.

English is not my mother tongue, please point out my mistakes and help me improve it : )

DrBarron

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Re: Dwarven Invaders - Server Info and Players List
« Reply #56 on: June 10, 2012, 11:40:28 am »

Name: Lub Buroon Da Forth
MC Username: LordBarron
Title: Stationary Stationary Stationary Salesman.
From: England, Norfolk, GMT
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Heliman

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Re: Dwarven Invaders - Server Info and Players List
« Reply #57 on: June 11, 2012, 03:52:46 pm »

Name: Heliman
MC Username: hex37
Title: redstone aficionado
From: US

I'm at the coords mentioned in the OP, but I cannot see the base.
« Last Edit: June 11, 2012, 04:17:41 pm by Heliman »
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Anvilfolk

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Re: Dwarven Invaders - Server Info and Players List
« Reply #58 on: June 11, 2012, 06:39:30 pm »

I'm interested, but the server terranovos.com server appears to be down at the moment. I am in the mood for some minecraft though. I am sure we will strike the earth with great epicness :)

Anvilfolk

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Re: Dwarven Invaders - Server Info and Players List
« Reply #59 on: June 12, 2012, 05:23:02 am »

Sorry for double-post, but I registered. Waiting approval.

Name: Anvilfolk
MC username: Anvilfolk
Title: Earthstriker?
From Portugal/Europe


I am now at -1019, +361 on top of a waterlily, in the middle of a huge lake. Something has gone wrong.

Oh, according to mods the map has just started. I will find an adequate place to strike the earth!


--- edit ---

Strike the Earth!



The Dwarven Homes' surveyor has found a mountainous greeting in the form of a natural entrance. The entrance already shows coal. It is promising. Could this be a start?

-790 +307
« Last Edit: June 12, 2012, 07:29:51 am by Anvilfolk »
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