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Author Topic: A few worldgen questions.  (Read 1102 times)

bombzero

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A few worldgen questions.
« on: January 28, 2012, 09:51:30 pm »

ok so im trying to make an optimal world for my thread here: http://www.bay12forums.com/smf/index.php?topic=99653.0

so i need to know a few things.

1. what values determine number of bandit camps.
2. what values in adv world gen result in optimal balance of surviving people, and surviving megabeasts.
3. what values result in a densely populated world.
4. are there any actual cons to disabling night creatures?
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