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Author Topic: Problem with a forgotten beast  (Read 456 times)

Gunnarr

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Problem with a forgotten beast
« on: January 18, 2012, 01:25:30 am »

A enormous humanoid composed of solid salt. It has as broad shell and it squirms and fidgets. Beware its poisonous vapors!

It came up from out of the caverns and got stuck at a chokepoint where i can shoot arrows at it. I have been shooting for nearly a year and it is not dying! Everything is "chipping" it, fracturing it, and breaking things. But it is still not dying! Under wounds all the body parts are red.

Should I just keep shooting for another year and will it eventually die or will I have to send in some melee to kill it (although it might poison them!!!) :*(
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Starver

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Re: Problem with a forgotten beast
« Reply #1 on: January 18, 2012, 01:50:48 am »

I fairly recently had a bush titan, on the surface, made of amber and similarly happy to receive any amount of bolts with just 'bad damage' (and a seeming inability to move), but no sign of imminent death.  Yeah, I finally dispatched it by sending in some melee (actually, the crossbow squad, given physical access and allowed to go in and bash it, which they did quite well, still trying to work out what I can do with the amber bits that are both fragments of its corpse and the result of of dying).

It did not have deadly vapour.  It had deadly spittle, which it had been spitting regularly upon anything that came within its own range, but given my cold embark it was all frozen, as far as I could see, so may have lost any 'deadliness', except insofar as concussion goes.  I'm not sure about your guy's vapours, but I'd prepare to take the unit that goes in to finish it and keep them away from your other guys, for a while, just in case there's contagion of some kind.

But I do think that melee is going to have to commence, one way or another.
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flamoot

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Re: Problem with a forgotten beast
« Reply #2 on: January 18, 2012, 01:51:35 am »

Can archers shoot through trees? I have an FB blocked in by cave trees that maybe I can station my archers nearby and have the same thing happen.

That's a great way to train your marksdwarves but they should be able to kill it eventually. On the other hand it might not have a brain to stick a bolt into and need its head physically cut off.

The effects of FB poison are random and about half the time it's inoccuous or it doesn't do anything you notice. "Bite" is much better than "gas" or "dust". I say just send an axe dorf
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Oh, someone finally died of thirst

Jack was a Legomaniac. Then they treated him with Thorazine. Now all he does is watch TV

ayoriceball

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Re: Problem with a forgotten beast
« Reply #3 on: January 18, 2012, 02:12:37 am »

If you have plenty of bolts, it may be best to wait. When you do need melee fighters, use dwarves that have no friends or pets. Or send in a specialist squad of daring masons...
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Don't dwarven ladies know they're beautiful the way they are? They don't need to starve themselves to look like those elven bitches.
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Gunnarr

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Re: Problem with a forgotten beast
« Reply #4 on: January 18, 2012, 02:49:37 am »

Well, I got sick of shooting it and when some useless migrants came I just had one take an axe and quickly get in the room with him and lock him in. Doing this the dwarf was able to slice a few pieces off of the beast. It turns out the poison is a full paralysis poison, so once it kicked in my dwarf would just die. After doing this three times I just said to hell with it and sent my axedwarf squad in. The first one to get there killed it after three hits (the third slicing off the lower body). Luckly the dwarf did not get hit by the vapor and he is fine. I don't know if the paralisis would have been permanent seeings as the dwarves that had got it died from the beast bashing their heads open.

Anyway, it is dead now! hurrah!

oh, and, thank you all XD
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flamoot

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Re: Problem with a forgotten beast
« Reply #5 on: January 18, 2012, 10:07:08 am »

I've seen paralytic poison where the dwarf would drop and the FB, a hulking rhinocerous beetle, would use one of its six crunchy little legs to punch the dwarf's skull into his brain while he was prone

Over, and over, and over

Insects don't "kick"
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Oh, someone finally died of thirst

Jack was a Legomaniac. Then they treated him with Thorazine. Now all he does is watch TV

Loud Whispers

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Re: Problem with a forgotten beast
« Reply #6 on: January 18, 2012, 12:29:04 pm »

Apply liquid rock, ballistae+catapult spam, and the last and foremost (beyond military). RELEASE THE HOUNDS!!!!