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Author Topic: Leather coats  (Read 451 times)

seizer

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Leather coats
« on: September 06, 2006, 04:55:00 pm »

A very minor thing...there are two different entries for "leather coat" in the work orders menu.
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Satyr

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Re: Leather coats
« Reply #1 on: September 06, 2006, 08:07:00 pm »

Another minor bug in that menu: you cannot choose silver weapons to be made.
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Toady One

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Re: Leather coats
« Reply #2 on: September 07, 2006, 10:47:00 pm »

Okay, I'll take care of it when I can.
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bbb

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Re: Leather coats
« Reply #3 on: September 08, 2006, 01:32:00 am »

not related..  i can't read most of the entries in workshops if they have long names.. like green glass..

maybe there should be submenus of some sort.. with the material stated at the top.. and then the individual items will just say what they are.. like vials instead of green glass vials.

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Toady One

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Re: Leather coats
« Reply #4 on: September 10, 2006, 04:18:00 pm »

Yeah, there are a number of problems like that...  for now, for that one, you can use [tab], although it's a bit tedious.
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GauHelldragon

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Re: Leather coats
« Reply #5 on: September 11, 2006, 01:24:00 am »

Craft Totem is also missing from the list
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bbb

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Re: Leather coats
« Reply #6 on: September 11, 2006, 12:41:00 pm »

craft totem? is it related to bone totem?

... not sure bone totems will actually appear when they are made anyway..

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GauHelldragon

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Re: Leather coats
« Reply #7 on: September 15, 2006, 10:45:00 am »

Hmm yea you're right. I've been making totems for about 5 years, and I only have 1 so far. A dog skull totem with base price 1000
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GauHelldragon

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Re: Leather coats
« Reply #8 on: September 15, 2006, 03:47:00 pm »

Another thing, you can build glass bolts through the manager menu, but not through the glass furnace task menu
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