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Author Topic: A Proposition: Bay12 Community Game Project  (Read 1938 times)

Girlinhat

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Re: A Proposition: Bay12 Community Game Project
« Reply #30 on: January 04, 2012, 12:16:54 am »

A platformer roguelike.  No idea what it would act like.

Jervous

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Re: A Proposition: Bay12 Community Game Project
« Reply #31 on: January 04, 2012, 12:29:55 am »

^Procedurally randomly magickly generated platforming levels, powerups found randomly throughout the level in chests. Also in these chests are other things like health potions and all that junk. Some levels might be a shop level by a random chance, and you can buy and sell powerups and potions. Enemies are spread out throughout the level, starting out weak and getting stronger as you complete levels. By stronger I mean they'll knock off more health and you'll have to jump on them more times to kill them. Maybe a boss at the end of every three levels or something.

Idk I'm just typing words.
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Fniff

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Re: A Proposition: Bay12 Community Game Project
« Reply #32 on: January 04, 2012, 12:31:21 am »

But isn't that basically Sperlunky?

Jervous

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Re: A Proposition: Bay12 Community Game Project
« Reply #33 on: January 04, 2012, 03:16:20 am »

I guess so but I've never played it
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