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Author Topic: Dead simple RPG  (Read 5483 times)

Devling

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Re: Dead simple RPG
« Reply #45 on: December 16, 2011, 03:00:40 pm »

That's everybody? Cool.

Fuzzy Examine room more closely (Perception). You rolled a... 20! Automatic failure! (that was really unlucky)
You see nothing. Grime is in your eyes, your tired and don't really care.

Stiric Slowly sneak outside the room. 15. You fail to properly sneak out.
Since, everybody is looking at the door, everyone sees you walk out.

Kaisa PUNCH HIM IN THE FACE! 1. Automatic success. (wow a 20 and 1 on the same turn...)
You punch him! Which or whom? Nobody knows. Punch you punch this person...

Jorn/Valinder You guys wait, or chill, or something.

Zayde You chat with the greenskins, hoping to get some information, or such. Persausion check! 7! Success!
The orc and goblin know nothing more then you do, but they seem to warm up to you a little.

Note: What race are you Bdthemag? On your sheet it says "Race Class: Thief"
Another note: Expect me to update everyday or so, when I wake up in the morning, so post before then or I'll assume your guy just stands there.
« Last Edit: December 16, 2011, 03:20:38 pm by Devling »
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Criptfeind

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Re: Dead simple RPG
« Reply #46 on: December 16, 2011, 03:13:15 pm »

(In this system lower numbers are better) Ahem....

Also, what does Stiric see?
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Devling

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Re: Dead simple RPG
« Reply #47 on: December 16, 2011, 03:18:22 pm »

(In this system lower numbers are better) Ahem....

Also, what does Stiric see?
Damn, your right. 1 is auto succes, 20 is failure! Thanks for catching that, changing it now.
Stiric sees this.

Outside the prison cell you see two more doors set in the walls. A crude iron door is set heavly in the wall at the end of the hall. The orc and goblin (criminals you guess) dash out the door and begin banging on the iron door.
« Last Edit: December 16, 2011, 03:21:51 pm by Devling »
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Criptfeind

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Re: Dead simple RPG
« Reply #48 on: December 16, 2011, 03:22:24 pm »

I open the other two doors.
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FuzzyZergling

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Re: Dead simple RPG
« Reply #49 on: December 16, 2011, 03:53:30 pm »

Well, the door's open so I should leave the room.
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GlyphGryph

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Re: Dead simple RPG
« Reply #50 on: December 16, 2011, 04:54:42 pm »

Try to calm them down, and caution them that making lots of loud noises is rarely conducive to a successful prison break - something we seem to be making good progress towards, somehow!

See if there's anything around I could craft into a crude method of tattooing.
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Devling

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Re: Dead simple RPG
« Reply #51 on: December 17, 2011, 07:53:47 pm »

Ok boys and girls(?), let's go.

Everybody who didn't respond/said that they exit
You leave the room! exciting... you see what Stiric saw.

Jorn I open the other two doors.
In the neaiboring cell is a collection of bones and fetid meat. The one nearer to the iron door is empty, 'cept for an old and frail starving old man, half dead.

Zayde Try to calm them down, and caution them that making lots of loud noises is rarely conducive to a successful prison break - something we seem to be making good progress towards, somehow!

See if there's anything around I could craft into a crude method of tattooing.

The two nod their ascent, while one of them mutters and apology.

Several pointy stones and broken bones good work, but as for ink you have no idea, except maybe blood. Good for atmosphere, bad for tattooing, note to mention not very sanitary.
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Kestrel_6

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Re: Dead simple RPG
« Reply #52 on: December 17, 2011, 08:58:14 pm »

Clear the two rooms
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Kestrel, ITS A TRAP! It's luring you into false security! DON'T FALL FOR IT!!
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FuzzyZergling

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Re: Dead simple RPG
« Reply #53 on: December 17, 2011, 09:12:21 pm »

Converse with the old man.
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Zako

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Re: Dead simple RPG
« Reply #54 on: December 17, 2011, 10:22:25 pm »

Brush myself off and then see if I can find our gear. If I can't find it, then look for any weapons that we could use.
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Criptfeind

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Re: Dead simple RPG
« Reply #55 on: December 17, 2011, 11:21:34 pm »

Search dem rooms.
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GlyphGryph

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Re: Dead simple RPG
« Reply #56 on: December 17, 2011, 11:36:27 pm »

I suppose, truth be told, it doesn't need to be permanent if we can get my spellbook back at one point. Request of the goblin to write something on its back - a spell I can use to break us free if we encounter trouble in the prison break.

Make a knowledge check to successfully transcribe a spell from memory onto his skin with the blood.Just writing on the skin.

Oh, wait, you meant blood inside of folks, huh? Nevermind. Tell the goblin and orc to gather up a stone and a stick each. Mention to Stiric that I'm aware he's good with his hands - using the thread from our clothing, could he help me fashion some crude axes to arm us? Especially with the dead bodies in the newest room, we should have a few tibias that will work well.

(I will make a craft roll at least, hopefully he will too)

If that doesn't work, simply arm the goblin, and the orc with basic bone clubs. For myself, gather up a handful of the rocks. Projectile weapons for me.
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