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Author Topic: The Tale of Lashcalls  (Read 1083 times)

Niccolo

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The Tale of Lashcalls
« on: February 13, 2012, 03:54:09 am »

The Story of Mengidos
Or how I conquered my fear of Terrifying biomes

Hello, Bay12. This here is a story of my current fortress, Mengidos. It's being written something along the lines of an actual story, rather than the usual diary format. I'll try and keep things pretty accurate, but... well, artistic license will occasionally creep in.

I'll try and get a season or two up each day, but playing time can be limited with a full-time job detracting from my ability to kill elves play.

Also? Pictures will come very, very soon.



Spoiler: Starting Seven Dwarves (click to show/hide)

Prologue: The Founding of Mengidos

Chapter One: Spring, 126
Spoiler: The Dwarves settle in (click to show/hide)

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Spoiler: Meet the Miners (click to show/hide)

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Dwarf Count: 7
« Last Edit: February 15, 2012, 03:37:29 am by Niccolo »
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What's wrong with using magma? That's almost always the easiest method.
I have issues channeling it properly to do that method. I end up flooding the fortress with magma.
Check out my RtD!

Niccolo

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Re: The Story of LashCalls (Or how I conquered my fear of Terrifying Biomes)
« Reply #1 on: February 14, 2012, 05:35:45 am »

Chapter Two: Summer, 126

Spoiler: Tobul is stupid (click to show/hide)
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*****

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And so, summer drew to a close in Lashcalls. The Dining Hall was progressing smoothly, although Tun had yet to find time to begin making tables for the large hall. The industrious Dwarves of Mengidos had survived another three months of this Terrifying place, with nothing to show for the supposed terror except for a single dead Dark Gnome that rotted near the abandoned remnants of the wagon.

The fortress had food and drink to spare as well as beds enough for twice their number. With any luck, the onset of Autumn would bring with it a trading caravan, although the ten dwarves knew it would take more than the rumours of a new fortress buried deep in these mountains to tempt even the most daring of traders.

They were far from help, they were far from friends and family and they were far from safe. But they would survive – for they are Dwarves.

Dwarf Count: 10
« Last Edit: February 14, 2012, 05:37:17 am by Niccolo »
Logged
What's wrong with using magma? That's almost always the easiest method.
I have issues channeling it properly to do that method. I end up flooding the fortress with magma.
Check out my RtD!