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Author Topic: What the caverns look like.  (Read 2247 times)

Pandarsenic

  • Bay Watcher
  • FABULOUS Gunslinger
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Re: What the caverns look like.
« Reply #15 on: October 03, 2011, 01:59:27 am »

Yes. But microcline pauses your game to let you know a useless rock got found. Five times. Per Z-level. Oh, and there's no good way to make all things of a certain type out of microcline (e.g. rock crafts) to get rid of the shit.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Azure

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Re: What the caverns look like.
« Reply #16 on: October 03, 2011, 03:33:44 am »

Use custom stockpiles. They're there for a reason. the more irritated it makes you just add more space for stockpiles and dwarves to haul shit and then atom smash or sell the products. Catapults should do the trick if there is no channel for the ammo (Read: microcline) to fall into. Plus it trains your hobo's attributes.
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Pandarsenic

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  • FABULOUS Gunslinger
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Re: What the caverns look like.
« Reply #17 on: October 03, 2011, 05:24:49 am »

Ehh, I usually have enough shit going on that I actually have a deficiency of hauler hobos. Or I did when last I played, anyway.
Logged
KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I
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