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Author Topic: Dwarven Minesweeper  (Read 3127 times)

Nil Eyeglazed

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Re: Dwarven Minesweeper
« Reply #15 on: September 08, 2011, 07:54:56 pm »

Lol, of course I wouldn't be insulted-- it's not something I'm going to do either :)  But sometimes it's fun just to solve the problem without enacting the solution.

Doing it all by hand is easier than automation.  It's just a matter of how much you want to automate.  The tricky part isn't going to be randomization anyways, it's going to be keeping track of/outputting the number of adjacent mines.
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He he he.  Yeah, it almost looks done...  alas...  those who are in your teens, hold on until your twenties...  those in your twenties, your thirties...  others, cling to life as you are able...<P>It should be pretty fun though.

Angry Bob

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Re: Dwarven Minesweeper
« Reply #16 on: September 09, 2011, 02:30:06 pm »

Okay, since I'm starting from scratch, I think I might use the water level w/hatches for mines. Does anyone know if standing water(as per the design put forward earlier by Damiem, with two water layers on top of each other) evaporates when the fort is reloaded for a reclaim or for adventure mode?
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FUN FOR THE FUN GOD
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