Same version as above, I seem to have encountered an infinite rejects bug. All I was doing was repeatedly generating small and pocket worlds attempting to get that one perfect 'JUST FOR ME' site (though irrelevent, that is: with UGriver, AGriver, magma, pits, and some sort of chasm, best with some goblin fort or so, all in very high mountainous terrain, and must be sinister, haunted, or best terrifying. And in 20 or less squares for my computer to handle it a bit easier. Needless to say, I haven't found it yet.). Anyway, I was doing so, and I decided 'hmm, I could speed this up with different dimensions', so I started making my own sized worlds. I started with 17x257. I made several of these fine. I decided that took too long and I don't need polar caps anyway, so I went to 17x65. This worked fine, I made several, but I decided, since there will be one major volcano per one of these small maps, to just stick to regular small and pocket sized ones. I went back to small. I got 300 rejects. I pressed space to go back, and tried again. Got to 200 rejects. It used to never go into the hundreds. Wierd. Try again, bigger map, 65x65, go for a few hundred rejects. Try pocket sized world, since they generate so quickly. Wait 500 rejects. Give up. Report to Toady about the infinite rejects bug I seem to have inadvertently found. Make absolutely sure by checking for many thousands more rejects, while typing up post. Confirm. Submit this post.
The main problem is that is is permanent. Quitting and reopening has failed to fix it. Now to do the fix as the guy suggested above, and continue...
[ March 04, 2008: Message edited by: Pickerel ]