I have six dwarves up for people. I took the expedition leader. Here are the others:
Rith "Skullhammer", Lead Doctor:
Gender: Female,
Adequate Diagnostician,
Adequate Wound Dresser,
Adequate Surgeon,
Adequate Suturer,
Adequate Bone Doctor,
Lover of Logem "Elbowarch" (me).
Ablel "Dawnwork", Stone Digger:
Gender: Female,
Competent Miner,
Novice Mason,
Novice Engraver.
Kol "Trammeltheaters", Shroom-Cutter:
Gender: Female,
Competent Wood Cutter,
Novice Carpenter,
Novice Bowyer.
Morul "Gearedfeet", Metalworker:
Gender: Female,
Novice Weaponsmith,
Novice Armoursmith,
Novice Metalsmith,
Novice Furnace Operator,
Novice Metalcrafter.
Inod "Crushpillars", Craftsdwarf:
Gender: Male (finally!),
Novice Clothier,
Novice Woodcrafter,
Novice Glassmaker,
Novice Leatherworker,
Novice Stonecrafter.
Zuglar "Bodicedrilled", Lead Farmer:
Gender: Female,
Competent Grower,
Novice Herbalist,
Novice Brewer.
My journal (translated from dwarven):
We have just hit these fabled 'caverns' and are unloading our food and drink into temporary stockpiles outside. I have told our digger to hollow out three rooms to place our provisions. Due to our selection of items, we have two waggons to unload. After my room has been dug out, I will get to work on making accurate counts on our supplies. We are unsure as of yet if we are going to be attacked by the cave wildlife, but we are confident that we are safe until later.
Our supply of wood seems indefinite, as we have took along 100 each of tower-cap and fungiwood logs, enough to supply furniture and beds for all of our camps.
My lover, Rith, has ordered that we take a large amount of cloth with us. The standard cloth of pig-tails was far too expensive, so we took cave spider silk cloth with us. I see not why we brought a clothes-maker, as we intend to keep the cloth and thread for medical uses.
As we unload, we have seen nothing of interest, save a small group of elk wandering by. This may be our last time seeing such animals...