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Author Topic: Rockshailed: Community Cave survival fort(s)  (Read 1046 times)

UristMcHuman

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Rockshailed: Community Cave survival fort(s)
« on: August 07, 2011, 08:43:40 am »

I have six dwarves up for people. I took the expedition leader. Here are the others:

Rith "Skullhammer", Lead Doctor:
Gender: Female,
Adequate Diagnostician,
Adequate Wound Dresser,
Adequate Surgeon,
Adequate Suturer,
Adequate Bone Doctor,
Lover of Logem "Elbowarch" (me).

Ablel "Dawnwork", Stone Digger:
Gender: Female,
Competent Miner,
Novice Mason,
Novice Engraver.

Kol "Trammeltheaters", Shroom-Cutter:
Gender: Female,
Competent Wood Cutter,
Novice Carpenter,
Novice Bowyer.

Morul "Gearedfeet", Metalworker:
Gender: Female,
Novice Weaponsmith,
Novice Armoursmith,
Novice Metalsmith,
Novice Furnace Operator,
Novice Metalcrafter.

Inod "Crushpillars", Craftsdwarf:
Gender: Male (finally!),
Novice Clothier,
Novice Woodcrafter,
Novice Glassmaker,
Novice Leatherworker,
Novice Stonecrafter.

Zuglar "Bodicedrilled", Lead Farmer:
Gender: Female,
Competent Grower,
Novice Herbalist,
Novice Brewer.

My journal (translated from dwarven):
We have just hit these fabled 'caverns' and are unloading our food and drink into temporary stockpiles outside. I have told our digger to hollow out three rooms to place our provisions. Due to our selection of items, we have two waggons to unload. After my room has been dug out, I will get to work on making accurate counts on our supplies. We are unsure as of yet if we are going to be attacked by the cave wildlife, but we are confident that we are safe until later.
Our supply of wood seems indefinite, as we have took along 100 each of tower-cap and fungiwood logs, enough to supply furniture and beds for all of our camps.
My lover, Rith, has ordered that we take a large amount of cloth with us. The standard cloth of pig-tails was far too expensive, so we took cave spider silk cloth with us. I see not why we brought a clothes-maker, as we intend to keep the cloth and thread for medical uses.
As we unload, we have seen nothing of interest, save a small group of elk wandering by. This may be our last time seeing such animals...
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Spaghetti7

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Re: Rockshailed: Community Cave survival fort(s)
« Reply #1 on: August 07, 2011, 08:53:56 am »

Alrighty then, I wish you Armok's speed in assembling the fortress.
Also, may I have Morul, the metalworker?
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That's nothing. I had something mate with a pile of dead meat.

UristMcHuman

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Re: Rockshailed: Community Cave survival fort(s)
« Reply #2 on: August 07, 2011, 08:57:27 am »

Why not? I've fiddled with the reactions quite a bit, and I guess I'd need a good 'smith around.
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wypie

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Re: Rockshailed: Community Cave survival fort(s)
« Reply #3 on: August 07, 2011, 08:58:31 am »

Can i be Inol the craftsdwarf?
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Spaghetti7

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Re: Rockshailed: Community Cave survival fort(s)
« Reply #4 on: August 07, 2011, 09:01:57 am »

Thank you sir. Do you want parallel journals or anything from me?
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That's nothing. I had something mate with a pile of dead meat.

NRDL

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Re: Rockshailed: Community Cave survival fort(s)
« Reply #5 on: August 07, 2011, 09:06:21 am »

Can I be Rith, the doctor?  You might need one, being in a cave and everything
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

UristMcHuman

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Re: Rockshailed: Community Cave survival fort(s)
« Reply #6 on: August 07, 2011, 09:21:21 am »

Can i be Inol the craftsdwarf?

I'm on it.

Thank you sir. Do you want parallel journals or anything from me?

Not specially, no.

Can I be Rith, the doctor?  You might need one, being in a cave and everything

Yes, you may. We haven't been attacked yet, but I fear we will.
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UristMcHuman

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Re: Rockshailed: Community Cave survival fort(s)
« Reply #7 on: August 07, 2011, 09:22:50 am »

You've all been dorfed up and are ready for a challenge.
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Spaghetti7

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Re: Rockshailed: Community Cave survival fort(s)
« Reply #8 on: August 07, 2011, 09:25:26 am »

BRING IT WORLD. I WILL SHOVE MY METALLIC GOODS IN YOUR FACES/SNOUTS/TENTACLES!

On a side note, is this vanilla DF?
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That's nothing. I had something mate with a pile of dead meat.

NRDL

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Re: Rockshailed: Community Cave survival fort(s)
« Reply #9 on: August 07, 2011, 09:31:12 am »

Exactly what is the main goal or theme of this fort?  I know we'll live in a cave, but what will we do?  Will we end up like every other fort ( other than the aforementioned cavyness ) or will we have a megaproject, some extremely cool goal, or something?
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

UristMcHuman

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Re: Rockshailed: Community Cave survival fort(s)
« Reply #10 on: August 07, 2011, 09:33:10 am »

Civilization Forge, with modified reactions, and 10k embark points worth of useful crap, but otherwise, yeah.


The theme is going to be no interaction with the outside world other than the dwarf caravan, perhaps conquering the whole cavern system, and, I daresay, breaching Hell...
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NRDL

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Re: Rockshailed: Community Cave survival fort(s)
« Reply #11 on: August 07, 2011, 09:34:55 am »




The theme is going to be no interaction with the outside world other than the dwarf caravan, perhaps conquering the whole cavern system, and, I daresay, breaching Hell...

Cool. 
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Spaghetti7

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Re: Rockshailed: Community Cave survival fort(s)
« Reply #12 on: August 07, 2011, 09:45:24 am »

Alright. Also, you may want to edit your first post a bit.
I look forward to the first installment of our adventures reaching the mountainhomes.
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That's nothing. I had something mate with a pile of dead meat.

UristMcHuman

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Re: Rockshailed: Community Cave survival fort(s)
« Reply #13 on: August 07, 2011, 10:35:08 am »

I'm gonna have to halt this game and check on my oldest fort in v0.31.25. I installed 31.24 for the Civ Forge mod.
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