Just was in the mood for doing some experiments, and modded these two weapons in:
[ITEM_WEAPON:ITEM_WEAPON_BOW_LONG]
[NAME:bow:bows]
[ADJECTIVE:long]
[SIZE:300]
[SKILL:SWORD]
[RANGED:BOW:ARROW]
[SHOOT_FORCE:1200]
[SHOOT_MAXVEL:1200]
[TWO_HANDED:0]
[MINIMUM_SIZE:40000]
[MATERIAL_SIZE:4]
[ATTACK:BLUNT:10000:4000:bash:bashes:NO_SUB:1250]
[ITEM_WEAPON:ITEM_WEAPON_BOW_SHORT]
[NAME:bow:bows]
[ADJECTIVE:short]
[SIZE:200]
[SKILL:SWORD]
[RANGED:BOW:ARROW]
[SHOOT_FORCE:600]
[SHOOT_MAXVEL:600]
[TWO_HANDED:0]
[MINIMUM_SIZE:15000]
[MATERIAL_SIZE:2]
[ATTACK:BLUNT:10000:4000:bash:bashes:NO_SUB:1000]
Now for the arena tests.
Team 1 uses short bows, Team 2 uses long bows. 10 goblins in each team.
Round 1 and 3: all goblins are unskilled, wooden ammo.
- Team 2 wins, 7 survivors.
- Team 2 wins, 8 survivors.
Round 2 and 4: All goblins have "adept" skills in "bowman" and "archer", wooden ammo.
- Team 1 wins, 3 survivors.
- Melee ensues, 3 survivors on team 1 and 4 survivors on team 2.
Round 5 and 6: All goblins are unskilled, iron ammo.
- Team 2 wins, 6 survivors
- Melee ensues, team 1 has 5 survivors, team 2 has 2 survivors.
Round 7 and 8: All goblins have "adept" skills in "bowman" and "archer", iron ammo.
- Team 2 wins, 4 survivors.
- Team 1 wins, 7 survivors.
===New data===
Rounds 9 to 14 - All unskilled, all wood ammo, 20v20:
9)
Team 2 wins with 11 survivors (55%)
10)
Team 2 wins with 10 survivors (50%)
11)
Team 1 wins with 14 survivors (70%)
12)
Team 2 wins with 11 survivors (55%)
13)
Team 2 wins with 5 survivors (25%)
14)
Team 1 wins with 11 survivors (55%)
Rounds 15 to 20 - All unskilled, all wood ammo, 10v10:
15)
Team 1 wins with 4 survivors (40%)
16)
Team 1 wins with 8 survivors (80%)
17)
Team 1 wins with 5 survivors (50%)
18)
Team 1 wins with 4 survivors (40%)
19)
Team 1 wins with 4 survivors (40%)
20)
Team 1 wins with 6 survivors (60%)
Rounds 21 to 25 - All unskilled, all iron ammo, 10v10.
21)
Team 2 wins with 1 survivor (10%)
22)
Team 1 wins with 2 survivors (20%)
23)
Team 2 wins with 6 survivors (60%)
24)
Team 2 wins with 4 survivors (40%)
25)
Team 2 wins with 3 survivors (30%)
New data is strange. What is puzzling me the most is why in 20v20 team2 tends to win, while in 10v10 team1 always won.
Overall though the SHOOT_FORCE and SHOOT_MAXVEL alone didn't seem to make much difference so far - for the good at least.
Could some fellow dwarven scientists help with the analysis?