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Author Topic: Post-Nuke Sim  (Read 4520 times)

Fniff

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Re: Post-Nuke Sim
« Reply #45 on: July 25, 2011, 03:49:59 pm »

Your life as a toddler was pretty nice. You got a chaingun for your first birthday! Okay, it was a toy. And also a rifle. But that still counts! You got weapons skill from that, since you learned how to handle a gun and not get a bruise from aiming it at your face. They decided to give you some mushrooms, hoping you could gain something from it. Sadly, you didn't get much apart from a slight resistance from poison and not being able to lift things larger then a full glass for a month. Then, when you become a young child... (DESCRIBE AGE 5-12)

BunnyBob77

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Re: Post-Nuke Sim
« Reply #46 on: July 25, 2011, 03:52:43 pm »

We were taught how to drive a large variety of vehicles and were allowed to use a pistol with our parents permission.  Our poison resistance developed and improved, allowing us to create a small amount from our body and be almost entirely immune.
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Ultimuh

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Re: Post-Nuke Sim
« Reply #47 on: July 25, 2011, 03:55:56 pm »

Saved the town from a rampaging huge mutant creature, by shooting it's brains out (via one of it's eyes) while being at least 200 meters away.
Was nicknamed Bullseye and from that day, was the name we would be known as.
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Fniff

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Re: Post-Nuke Sim
« Reply #48 on: July 25, 2011, 03:58:15 pm »

Okay, no more encouragement. I am just going to wait for some actual commands.

Armok

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Re: Post-Nuke Sim
« Reply #49 on: July 25, 2011, 04:16:25 pm »

Your parents were killed by bats, which you had to try fighting of using some guns. You were found dehydrated days later by an atypically friendly, but still far from well-adjusted, mutant.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Fniff

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Re: Post-Nuke Sim
« Reply #50 on: July 25, 2011, 04:29:37 pm »

Your parents decided that you deserved a pistol for your good marksmanship with the rifle. You weren't good with the recoil, but you managed. However, your life was changed when a swarm of bats ripped apart your cabin and your parents. You escaped, but you wandered for days on end until you found a friendly if mean mutant called Ben. He said he wasn't actually a radiation induced mutant but really a splicing program between a human and a spider. He got the eight eyes and the web sac of a spider but couldn't climb up walls and was considered a failure. He could climb down his web. Formerly, he was something called a transient. Your life was hard but fun at times. Then, as a teenager... (DESCRIBE LIFE 12-18 HERE)

Armok

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Re: Post-Nuke Sim
« Reply #51 on: July 25, 2011, 04:39:05 pm »

you stumbled upon an old cybernetics lab, and tried to make improvements to yourselves, which might not have been the best of ideas considering it's state of disrepair and your lack of medical expertise.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Ultimuh

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Re: Post-Nuke Sim
« Reply #52 on: July 25, 2011, 04:41:25 pm »

An incident/accident involving high doses of radiation gave you permanent damage to eyes but with a slight beneficial ability; Cannot see normal vision, but have heat detection instead.
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BunnyBob77

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Re: Post-Nuke Sim
« Reply #53 on: July 25, 2011, 05:25:42 pm »

You eventually left ben's company and went around around killing dangerous wildlife that was threatening towns, making you well liked.
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Supercharazad

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Re: Post-Nuke Sim
« Reply #54 on: July 26, 2011, 05:04:23 am »

You became an Elite Liberal
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Yoink

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Re: Post-Nuke Sim
« Reply #55 on: July 26, 2011, 05:17:27 am »

(Sorry, I didn't mean to troll the thread by killing off the character... I just wanted to try something other than going on a mutant-hunting rampage. :( Sorry! )

You helped Ben survive, ostracized as he was by the other survivors in the wastes, by shooting down various mutated animals and cutting them up, sharing them between yourself and Ben.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.
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