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Author Topic: Rulers of Nations  (Read 2089 times)

h3lblad3

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Rulers of Nations
« on: July 08, 2011, 12:36:14 am »

http://www.rulers-of-nations.com/
You ever see this utterly bug-ridden game?
The kind where most people claim it's so buggy it's unplayable?
And then you just can't seem to put it down anyway?

This is Rulers of Nations, or GPS2, the sequel to the Geo Political Simulator from 2009.

Whether it's driving up taxes on the rich and big business to create my socialist paradise or down for a capitalist paradise, I can always get my kicks with it.
Pull the American troops out of the Middle East? It's your call.
Pour agents into a foreign country in order to overthrow their government and bring in one more friendly? It's your call.
Turn a struggling country into an industrial dreamland? That might take a lot of work, but in the end, it's your call.

For those wondering, you have a bunch of buttons at the bottom. Mousing over provides a vertical list of things. For example, one might bring up a list of "Budget, Taxation, Currency, and Civil Service" in which you can deal with budget issues. Or, if you go to the right a ways, you can find options on transportation where you can set speed limits. The game plays out in real time, hour after hour, with variable speeds similar to Supreme Ruler 2020 or other Paradox games and in your daily time frame you can set up future meetings with union leaders, foreign leaders, or even terrorist leaders. If you're feeling gutsy, maybe you want to, just out of the blue, forbid entrances and exits from the territory.  Why?  Because why not when you're the boss.  I mean, sure, it sucks when you get deposed but hey, you can nuke Indonesia before you go!

As for personal stories, I've recently been playing Ghana. Current goals? Create a tourist haven. Curb the rapidly increasing crime rate.  Oh, and invade Togo.
When you're this important, it's always a busy day...

What do you mean I'm not important? I'M PRESIDENT OF GHANA, DANGIT!  >:(
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I was talking about importing alimunim.
And we were hypothesising about the sexual relations between elves and trees.

Yodamaster

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Re: Rulers of Nations
« Reply #1 on: July 08, 2011, 01:20:06 am »

I've tried it.

Unplayable.
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dennislp3

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Re: Rulers of Nations
« Reply #2 on: July 08, 2011, 04:05:18 am »

any games like this that aren't unplayable? how are the older ones? love the concept but the game breaking bugs are unbearable
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lastverb

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Re: Rulers of Nations
« Reply #3 on: July 08, 2011, 05:06:43 am »

I think Supreme Ruler 2020 (Gold?) is least buggy of them. It's also extremly easy when you get to know it because of "not so clever" ai.
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hemmingjay

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Re: Rulers of Nations
« Reply #4 on: July 08, 2011, 07:45:10 am »

Rulers is fun, but never seems to get patched. War Leaders: Clash of nations is similar but has a few less bugs. You choose from 6 of the big leaders of WW2 and play it out in an interesting way.
Recently I have fallen in love with Storm: Frontline Nation. It's set in modern times but the energy crisis has caused a total collapse and all out war. It focuses on northern Africa and Europe. It's a lot less buggy than most in this genre. Supreme 2020 is fun but has a strange economic system.
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h3lblad3

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Re: Rulers of Nations
« Reply #5 on: July 08, 2011, 06:05:38 pm »

Supreme Ruler 2020 is another of my played games.  Takes forever to get anything done on it if you aren't a major nation and it can be a pain if you're next to an aggressive nation you can't take.  Then again, maybe I just don't know it as well as lastverb.  On the bright side, it's more of a war game and can be quite a bit more fun if you're into that kind of thing.  I've been trying to fix Zimbabwe on it, fixing the interest problem in 2 in-game months.  So it isn't really that realistic. However, I nearly have as fully a self-sufficient Zimbabwe as I can with an economy based around metals and agriculture. BUT WE SHALL INDUSTRIALIZE!

As far as Rulers of Nations, yes it is incredibly buggy. And the makers keep wanting to put out new things (example: the modding tool) before fixing bugs in the old stuff.  I don't need a revamped whatever system, I need systems that work. When you get to 2015 and people start just magically disappearing, for example, or when China's population growth allows it to overrun the top limit and then have no people, there are seriously game-breaking problems that need addressed.
On the bright side, I rarely ever get that far.
And I'm loving it.
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I was talking about importing alimunim.
And we were hypothesising about the sexual relations between elves and trees.