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Author Topic: Channel/Floodgate weirdness  (Read 385 times)

PhilD

  • Bay Watcher
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Channel/Floodgate weirdness
« on: August 31, 2006, 02:17:00 pm »

Not sure if this is a bug, but I found this strange...

I made a field to be flooded by the outside river:

code:

...####,,,   .: outside
...####,,,   #: undug rock
______X,,,   _: channel
...####,,,   X: floodgate
...####,,,   ,: field

When I activated the floodgate, the field was flooded. But then, after winter came and spring came back, when I wanted to flood the field again, I couldn't - the part of the channel that is underground seems to have dried up.

Now, when channeling the underground river, one needs two floodgates, but in this case, only one was needed - only, it looks like it was a one-time deal.

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Toady One

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Re: Channel/Floodgate weirdness
« Reply #1 on: August 31, 2006, 10:35:00 pm »

This should be handled in the next version.
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