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Author Topic: Adventure mode cheating  (Read 9284 times)

Broseph Stalin

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Re: Adventure mode cheating
« Reply #15 on: September 09, 2011, 06:05:20 pm »

Well I always assumed it ran on a modulus function so that 9,000 became 4,000 which is still superhuman I think, most the time with large numbers people either chuck a bunch of 0s on the end it works out 5,000 or because of the way it works anything above 1,000 is good so and above 2,000 I think is superhuman so your likely to get it marked like that anyway.
Superhuman is relative But at say 300,000,000 it reverts to 0. Arena testing proves that a 4000 strength a dwarf throwing another dwarf functions as normal, the opponent is knocked down and stunned. At 200,000,000 strength a dwarf throws another dwarf and the opponent travels the entire length of the map and explodes on the other side.

CriticallyAshamed

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Re: Adventure mode cheating
« Reply #16 on: September 10, 2011, 08:11:51 am »

[SIZE:2000000000000000000000000000000000] or something similar. I did that a while ago. Was hilarious until I fell down a z level and crippled myself. You can chuck dragons inside their own lairs and make them explode against the walls. No to mention wrestling giants.

If that's not classy enough for you, make your skin out of Adamantine. Anything is possible with raw editing :D
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