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Author Topic: Using mouth as hand?  (Read 1143 times)

Lilfut

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Using mouth as hand?
« on: June 28, 2011, 06:55:58 pm »

So, I've made a custom civilization that is essentially made up of slightly modified horses. Although it was at first part of the appeal of the race, I realized the lack of hands was a problem when I was unable to open doors. Is there any way to make the mouth work as a hand for those purposes?
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NecroRebel

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Re: Using mouth as hand?
« Reply #1 on: June 28, 2011, 07:01:16 pm »

Make a copy of the [BODY:MOUTH] entry in body_default (or a copy of whichever mouth-equivalent your race is using), rename it to MOUTHGRASPER or somesuch, and add [GRASP] to the copy's entry. Then, redo your race such that it refers to the new body part instead of the old one.
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Lilfut

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Re: Using mouth as hand?
« Reply #2 on: June 28, 2011, 07:05:53 pm »

Many thanks!

Incidentally, I'm using a separate file called "creature_pony.txt" for the new creature. Can I just put the new part in the same file?
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Kweri

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Re: Using mouth as hand?
« Reply #3 on: June 28, 2011, 07:43:30 pm »

As far as I know, only creatures can go in a creature_*.txt file (remember, you tell it [OBJECT:CREATURE] at the top). You could add this new bodypart to a new file called body_pony.txt with [OBJECT:BODY], though.
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Trapezohedron

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Re: Using mouth as hand?
« Reply #4 on: June 28, 2011, 10:43:54 pm »

AFAIK, the mouth will have gloves.
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612DwarfAvenue

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Re: Using mouth as hand?
« Reply #5 on: June 28, 2011, 11:22:22 pm »

Spoiler: I'm picturing this. (click to show/hide)
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Qinetix

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Re: Using mouth as hand?
« Reply #6 on: June 28, 2011, 11:27:51 pm »

If you some of your ponies happen to have horns , then you could add a [GRASP] tag to that part of the body too , i don't really know much about coding anyways.
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Wirevix

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Re: Using mouth as hand?
« Reply #7 on: June 29, 2011, 12:35:34 am »

Really, you can add a [GRASP] tag to whatever body parts you want.  This can lead to extremely strange situations, but can be handy for quickly slapping in an ability for a creature to be a good adventurer when it doesn't have hands.  But you will indeed get things like NPC characters of that species wearing gloves on their face...
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nemysisrelpse

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Re: Using mouth as hand?
« Reply #8 on: June 29, 2011, 12:37:57 am »

Couldn't you just add a pair of hands to the chest
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Wirevix

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Re: Using mouth as hand?
« Reply #9 on: June 29, 2011, 12:44:16 am »

That would actually be more complicated, since you would need to do custom hands that are attached to the [UPPERBODY] rather than the default (which are attached to arms or upper arms or what have you.)  Also, that would mean that you would get combat report messages about horses having their hands cut off, which would be... weird.
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nemysisrelpse

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Re: Using mouth as hand?
« Reply #10 on: June 29, 2011, 01:57:07 am »

Hadn't thought about that woops...
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LukeRM

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Re: Using mouth as hand?
« Reply #11 on: June 29, 2011, 09:30:41 am »

Actually, I don't think they would be wearing face gloves. Gloves are (almost always) generated as 'left' and 'right' gloves, so they would be only wearing gloves on the face if it had
or
.
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