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Author Topic: Vomit Forgotten Beast  (Read 13005 times)

Sallen

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Re: Vomit Forgotten Beast
« Reply #30 on: May 29, 2011, 10:01:12 pm »

Got a pterodactyl with a knobby turtle shell composed entirely of vomit in my caverns. Apparently it moves deliberately. It's teamed up with a giant steam shrimp.

I think my laughter just woke up downstairs neighbours. Oh the marvels of ASCII games!

ToastyEngie

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Re: Vomit Forgotten Beast
« Reply #31 on: May 30, 2011, 11:49:30 pm »

I have one of these myself.  Don't have a screenshot unfortunately, but it is a "towering quadruped made out of vomit" and I think it has a turtle shell.  It spawned in caves that have no access to my fortress, but I'm thinking about digging over to it.  I have a fairly skilled squad of dwarves (thanks to a danger room), although they're all melee user, I think they can kill it.  Should I try?  It sounds like a somewhat pathetic monster.
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Girlinhat

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Re: Vomit Forgotten Beast
« Reply #32 on: May 31, 2011, 12:02:16 am »

Anything that's not stone is weak.  Vomit is marginally less pansy than water, but only marginally.  You can drop a war dog, or a child, or a young kitten...

Girlinhat

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Re: Vomit Forgotten Beast
« Reply #33 on: June 13, 2011, 10:04:32 am »

You seem to be missing the point here.  The point is you don't need any of that for any non-solid creature.  You need a swift kick and they die.  The liquid, and especially gas and fire creatures, are insanely weak.

Oliolli

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Re: Vomit Forgotten Beast
« Reply #34 on: June 13, 2011, 11:55:43 am »

Except fire FB's don't go quietly.
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Aachen

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Re: Vomit Forgotten Beast
« Reply #35 on: June 13, 2011, 12:04:00 pm »

Except fire FB's don't go quietly.

Fire blob + Locked gates + Marksdwarves = Not true.

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khearn

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Re: Vomit Forgotten Beast
« Reply #36 on: June 13, 2011, 12:15:11 pm »

My policy on FBs has usually been  to leave them alone if at all possible. Even a pathetically weak FB can destroy a fort, long after the FB is dead and gone. Although sending a kitten after it has it's merits. After the kitty scratches it to death, leave the feline hero in the cavern for a while to see if it gets sick. If so, you can put restrictions on any contaminated areas and wall them off and then things should be safe.

The downside of leaving a FB alone in a cavern is if you ever need to go into the cavern, like maybe to get some cave spider silk to satisfy a mood. I had a very bad experience in my last fort by leaving FBs alone in a cavern. I had designated some exploratory mining and was later surprised to see "Urist McHauler cancels store item in bin: Forgotten Beast". Uh-oh, that's not a good thing to see. I checked, and the mining had found an unexplored bit of the cavern, and Urist McHauler had been picking up a gem that had been dug up right where the tunnel met the cavern. I dispatched my closest squad and they got there while the FB was still in the tunnel. They killed after a fight involving large clouds of deadly dust, and as they were walking away they suddenly started spewing out miasma. I watched as they headed to my hospital, and while they were getting diagnosed, I was another "interrupted by forgotten beast" message. Oh shit, there were 3 of them in that cavern! This one was on my main stairs and left lots of blood and extract spread on stairs and a heavily trafficked hallway before it was killed. Every dog in my fort started having their feet rot off, as well as all the children and many of the adults who had worn out their shoes & socks. It was a classic syndrome mess.

So maybe leaving FBs alone in a cavern isn't such a great idea. But don't just send a few troops/kittens after a FB and expect to just kill it and forget about it. Even a wimpy FB needs careful prep to make sure you  can contain any syndrome it my share.
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Rushmik

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Re: Vomit Forgotten Beast
« Reply #37 on: June 13, 2011, 07:56:12 pm »

I'd like to know what monster is down there capable of vomiting forth a living thing.  :o
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RCIX

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Re: Vomit Forgotten Beast
« Reply #38 on: June 22, 2011, 10:09:59 pm »

Dwarf Fortress: Where you aren't hallucinating.
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Syrup Roast

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Re: Vomit Forgotten Beast
« Reply #39 on: June 22, 2011, 10:24:06 pm »

I'd like to know what monster is down there capable of vomiting forth a living thing.  :o
Armok gets cave adaptation too, you know.
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Naz

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Re: Vomit Forgotten Beast
« Reply #40 on: June 23, 2011, 08:16:01 am »

Got a pterodactyl with a knobby turtle shell composed entirely of vomit in my caverns. Apparently it moves deliberately. It's teamed up with a giant steam shrimp.

I think my laughter just woke up downstairs neighbours. Oh the marvels of ASCII games!
I noticed later they were also hanging around with a huge, horned water penguin that likes to fidget and a huge feathered bee that shoots webs. Is it me or do FBs remind anyone else of pokemon? Really big...sadistic...non-euclidian pokemon...
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Sugata-senpai

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Re: Vomit Forgotten Beast
« Reply #41 on: June 23, 2011, 10:26:02 am »

Got a pterodactyl with a knobby turtle shell composed entirely of vomit in my caverns. Apparently it moves deliberately. It's teamed up with a giant steam shrimp.

I think my laughter just woke up downstairs neighbours. Oh the marvels of ASCII games!
I noticed later they were also hanging around with a huge, horned water penguin that likes to fidget and a huge feathered bee that shoots webs. Is it me or do FBs remind anyone else of pokemon? Really big...sadistic...non-euclidian pokemon...

Go Featherbee use string shot...

Pengihorns speed has been lowered.

Pengihorn uses horn drill...It's super effective.

Featherbee has been struck down.
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Me: I'll kill you... I'll kill you all!!!! Mwahahahahahaha!!!...

UristMcRandomNurse: Sir, patient 137 is laughing maniacially again.

UristMcDoctor: Don't worry, if we just ignore him he'll calm down and go back to playing Dwarf Fortress.
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