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Author Topic: HELP mrtogo12 to mod.  (Read 368 times)

mrtogo12

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HELP mrtogo12 to mod.
« on: June 16, 2011, 08:01:00 am »

HI, and welcome to this topic where YOU can help me mod.

1.I want to make a cat that explodes if damaged and spreads poison all around itself.

1.I want to make .


please if you could help me please post a reply.
« Last Edit: June 16, 2011, 01:10:57 pm by mrtogo12 »
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mrtogo12

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Re: HELP mrtogo12 to mod.
« Reply #1 on: June 16, 2011, 11:29:03 am »

Please help i am almost dead now, please.
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Trapezohedron

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Re: HELP mrtogo12 to mod.
« Reply #2 on: June 16, 2011, 12:01:15 pm »

Copied from the iron man creature in the raws:

[USE_MATERIAL_TEMPLATE:GAS:CREATURE_EXTRACT_TEMPLATE]
      [STATE_NAME:ALL_SOLID:frozen iron man gas]
      [STATE_NAME_ADJ:ALL_SOLID:frozen iron man gas]
      [STATE_NAME:LIQUID:condensed iron man gas]
      [STATE_NAME_ADJ:LIQUID:condensed iron man gas]
      [STATE_NAME:GAS:iron man gas]
      [STATE_NAME_ADJ:GAS:iron man gas]
      [STATE_COLOR:ALL:YELLOW] -- the color of the mist, quite useful if you want to make a variety of colors
      [MELTING_POINT:9870]
      [BOILING_POINT:9930]
      [PREFIX:NONE]
      [SYNDROME]
         [SYN_NAME:iron man cough] -- name of the syndrome
         [SYN_AFFECTED_CLASS:GENERAL_POISON]
         [SYN_IMMUNE_CREATURE:XXXX:ALL] -- you need to change that XXXX into the intended creature's name to ensure they don't get poisoned by their own poison.
         [SYN_INHALED]
         [CE_COUGH_BLOOD:SEV:100:PROB:100:RESISTABLE:SIZE_DILUTES:START:5:PEAK:100:END:1000]
   [TISSUE:GAS]
      [TISSUE_NAME:gas:NP]
      [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:GAS]
      [TISSUE_MAT_STATE:GAS]
      [RELATIVE_THICKNESS:50]
      [TISSUE_LEAKS]
      [TISSUE_SHAPE:LAYER]
   [TISSUE_LAYER_UNDER:BY_CATEGORY:ALL:GAS] -- if you want your creature to release gas after being punctured, add this.


You could make something like that, except the explosion won't burn your enemies. Of course, you could tune the temperature, but considering that if the material's temperature exceeds that of the cat's natural temperature, the cat will burn, and your kamikaze cat plan will fail miserably.

The above example shows how to make internal, syndrome inducing gas, which was copied from the iron man raws as stated in the opening.

Check the wiki's syndrome page for syndromes to add to your internal cat gas, and some guides on how to add it and add more syndromes to a single material.
« Last Edit: June 16, 2011, 12:06:37 pm by New Guy »
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Trapezohedron

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Re: HELP mrtogo12 to mod.
« Reply #3 on: June 16, 2011, 12:11:30 pm »

Also, about the cat blood poison thing, if you want your creatures to get poisoned by touching a pool of cat's blood, then copy the syndromes of my first post (starting with [SYNDROME]), put it just below the BLOOD_TEMPLATE, and replace [SYN_INHALED] with [SYN_CONTACT].

Next, edit the effects of the poison (should be CE_COUGH_BLOOD) in my example.

Once done, you should test the creature in the arena, and force a creature to scratch/stab/bite/slash the cat to check if the poison works as intended.
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mrtogo12

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Re: HELP mrtogo12 to mod.
« Reply #4 on: June 16, 2011, 12:21:40 pm »

ty I will try it please visit this topic again cause I will get more ideas and problems.
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