wait...OH WHAT THE...I was missusing the word "raw" here a lot...(oops...i meant to say TXT file, why did i keep refering to the folder...)i think this caused a lot of our confusion...sorry.
wait, does the [CAN_DO_INTERACTION:EXAMPLE RAISE] need its subtags?
i would assume so, but this is really odd so...
i know that [CE_CAN_DO_INTERACTION] is a syndrome. i was just wondering what it DOES, id assume it adds the corresponding [CAN_DO_INTERACTION] token to the affected creature's .dat file
okay...i copy pasted EXAMPLE_RAISE and all its subtags into the INTERACTION STANDARD file
and put
[CAN_DO_INTERACTION:EXAMPLE RAISE]
[I_TARGET:A:CORPSE]
[IT_LOCATION:CONTEXT_ITEM]
[IT_AFFECTED_CLASS:GENERAL_POISON]
[IT_REQUIRES:FIT_FOR_ANIMATION]
[IT_FORBIDDEN:NOT_LIVING]
[IT_MANUAL_INPUT:corpses]
[I_EFFECT:ANIMATE]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_ARENA_NAME:Animated corpse]
[SYNDROME]
[CE_FLASH_TILE:TILE:165:3:0:0:FREQUENCY:2000:1000:START:0]
[CE_PHYS_ATT_CHANGE:STRENGTH:300:1000:TOUGHNESS:300:1000:START:0]
[CE_SPEED_CHANGE:SPEED_PERC:60:START:0]
into the bronze colossus' tags under CREATURE_STANDARD (the above is the same as the EXAMPLE RAISE, except with [INTERACTION replaced with [CAN_DO_INTERACTION
its not working...ARGH
okay, i think the problem...is somewhat obviously...that i put the interaction itsself, rather than appropriate CDI tags for the CAN_DO_INTERACTION tag...which should have been obvious...but im kind of derping at the moment...what needs to be under the CAN_DO_INTERACTION tag in the creature's raw file?
oh wait...thats right here
[CE_CAN_DO_INTERACTION:START:0]
[CDI:ADV_NAME:Animate corpse]
[CDI:INTERACTION:EXAMPLE RAISE]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:10]
[CDI:VERB:gesture:gestures:NA]
[CDI:TARGET_VERB:shudder and begin to move:shudders and begins to move]
[CDI:WAIT_PERIOD:10]
so i guess i should do the obvious thing with these. and add this
[CAN_DO_INTERACTION:EXAMPLE RAISE]
[CDI:ADV_NAME:Animate corpse]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:10]
[CDI:VERB:gesture:gestures:NA]
[CDI:TARGET_VERB:shudder and begin to move:shudders and begins to move]
[CDI:WAIT_PERIOD:10]
instead
okay...WHY DIDNT THAT WORK