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Author Topic: Dwarven schools  (Read 887 times)

Marsunpaistii

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Dwarven schools
« on: May 31, 2011, 07:19:40 am »

After I saw the thread with the experimenting of the student and teacher skills, I thought, why can't we make schools in dwarf fortress? You could designate a chair or something to be a school and you can assign dwarves and a teacher to that school, and also the skill to teach in there. You could teach social skills that are normally hard to increase, or if your teacher is good enough, you could also teach labor skill but not fighting. You could thus increase the dwarves teaching and student skills and thus also have them train faster through demonstrations when assigned to a barracks. This would help to train dwarves faster or those who tend to put the "useless" skills to nearly every dwarf such as masonry, carpentry and plant gathering or wood cutting, you could increase their skill easily without needing to create, for example, 20 masons workshops and have them all produce crap for 3 years in succession to get your dwarves not to be that bad at doing their job.
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Weylyn

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Girlinhat

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Re: Dwarven schools
« Reply #2 on: May 31, 2011, 09:24:11 am »

For the record, having a teacher and student is currently impossible with modding.  All learning is done solo, save for military.

Number4

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Re: Dwarven schools
« Reply #3 on: May 31, 2011, 09:28:35 am »

And there are no trade secrets etc. - given enough time, even the biggest klutz can become a legendary weaponsmith by hitting enough bars of iron often enough with his hammer.
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Thanks for the suggestion, but Number4 is correct: [...] it would be easier and more predictable to just be a racist.

Did somebody just rule 34 two veins of metal?

Psieye

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Re: Dwarven schools
« Reply #4 on: May 31, 2011, 09:34:15 am »

Ultimately that's my vision of schools and universities - dwarves teaching each other skills which also trains Student/Teacher/Concentration.

For now, the best you can do is to give Natural_Skill tags or make workshops that train up Student or Teacher. That or make a weapon which uses the Student or Teacher skill to operate.
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Military Training EXP Analysis
Congrats, Psieye. This is the first time I've seen a derailed thread get put back on the rails.

Girlinhat

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Re: Dwarven schools
« Reply #5 on: May 31, 2011, 11:43:50 am »

Fortresses are rarely based on efficiency, nor are they based on a need for low-quality goods.  There is no profitable way to train a mason, you can only utilize so many -shist thrones- before you just atom smash the bad stuff.  Even weapons and armor, you'll train them on copper and iron, melted from goblin weapons, while your soldiers use *steel spears*, those -copper warhammers- get melted.  After a bit of time, you never need low quality stuff.  It would be much much preferred if you could spend a thousand some-odd bars training a weaponsmith, and then retire that smith to become a teacher and train a dozen more weaponsmiths.

Plus, it's just neat.  Your 20 year old fort has five legendary squads and you've already built a spire out of gold and decorated your dining hall in platinum.  Expand your infrastructure by adding some nice schools, make your fort more primp and proper, show off how you not only overcome the ogres and trolls of your terrifying tropical jungle, but went one further and built an entire school overlooking the untame wilds.

callahan.44

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Re: Dwarven schools
« Reply #6 on: May 31, 2011, 12:59:01 pm »

Legendary McSwimmer "welcome to the dwarfen academy for swimming excellence!"
McPupil "how do I graduate?"
Legendary McSwimmer *shove*
McPupil is drowning.
McPupil has drowned.
Legendary McSwimmer "next!"
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"I had it all. I had a fortress that was very decent, a military that was getting very respectable. I was close to being complete."
"Shit man, now it's all gone."